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fix(ngAnimate): buffer repeated calls to RAF to improve performance for animations #12347
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Prior to this patch ngAnimate buffered all repeated calls to
requestAnimationFrame into a task queue that is flushed once the next
animation frame has passed. While this works it causes a random lag to
jump out when any CPU intensive rAF requests are processed. This patch
sets a configurable task range which then offsets followup rAF requests
into the next available frame.
Closes #12280