Skip to content
This repository was archived by the owner on Apr 12, 2024. It is now read-only.

fix(ngAnimate): allow animations if the body node is changed #12721

Closed
wants to merge 1 commit into from

Conversation

matsko
Copy link
Contributor

@matsko matsko commented Aug 31, 2015

If an ngIf is placed on the body then resulting node is different from
what was there originally and that causes issues with ngAnimate. This
patch fixes this.

Closes #12366

If an ngIf is placed on the body then resulting node is different from
what was there originally and that causes issues with ngAnimate. This
patch fixes this.

Closes angular#12366
Closes angular#12721
@petebacondarwin
Copy link
Contributor

The fix LGTM but really it should have some kind of test...

@matsko
Copy link
Contributor Author

matsko commented Sep 24, 2015

This is closed. We got rid of the $$body service.

@matsko matsko closed this Sep 24, 2015
@matsko matsko deleted the fix_pr_12366 branch September 24, 2015 17:08
Sign up for free to subscribe to this conversation on GitHub. Already have an account? Sign in.
Projects
None yet
Development

Successfully merging this pull request may close these issues.

ngIf on body stop animation
4 participants