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在运行时需要支持重新设置 DPR:
https://github.com/antvis/S2/blob/master/packages/s2-core/src/ui/hd-adapter/index.ts#L101-L102
canvas.set('pixelRatio', dpr); canvas.changeSize(width, height);
新版使用方式如下,修改画布配置后,调用 resize():
resize()
canvas.getConfig().devicePixelRatio = dpr; canvas.resize(width, height);
因此在 resize 中始终需要获取最新 dpr。
resize
不同渲染器实现不同。g-svg 可以完全忽略 DPR。
g-svg
下图为 g-webgl 效果,两个画布使用不同的 DPR 对比,左侧边缘明显会模糊很多:
g-webgl
The text was updated successfully, but these errors were encountered:
feat: allow changing DPR at runtime #1143
1b954b7
feat: support advanced features in radial-gradient #1165 (#1167)
407f5e2
* feat: support advanced features in radial-gradient #1165 * feat: allow changing DPR at runtime #1143 * feat: support applying CSS Transfrom on container #1161 * Publish - @antv/g-camera-api@1.0.7 - @antv/g-canvas@1.9.6 - @antv/g-canvaskit@0.8.6 - @antv/g-compat@1.0.7 - @antv/g-components@1.7.18 - @antv/g-css-layout-api@1.0.7 - @antv/g-css-typed-om-api@1.0.7 - @antv/g-devtool@0.10.18 - @antv/g-dom-mutation-observer-api@1.0.7 - @antv/g-gesture@0.0.41 - @antv/g-image-exporter@0.5.18 - @antv/g-layout-blocklike@1.7.18 - @antv/g-lite@1.0.7 - @antv/g-lottie-player@0.0.4 - @antv/g-math@1.7.18 - @antv/g-mobile-canvas-element@0.6.18 - @antv/g-mobile-canvas@0.8.15 - @antv/g-mobile-svg@0.8.15 - @antv/g-mobile-webgl@0.7.21 - @antv/g-plugin-3d@1.7.18 - @antv/g-plugin-a11y@0.4.18 - @antv/g-plugin-annotation@0.2.15 - @antv/g-plugin-box2d@1.7.18 - @antv/g-plugin-canvas-path-generator@1.1.18 - @antv/g-plugin-canvas-picker@1.8.15 - @antv/g-plugin-canvas-renderer@1.7.21 - @antv/g-plugin-canvaskit-renderer@1.1.19 - @antv/g-plugin-control@1.7.18 - @antv/g-plugin-css-select@1.7.18 - @antv/g-plugin-device-renderer@1.7.21 - @antv/g-plugin-dom-interaction@1.7.18 - @antv/g-plugin-dragndrop@1.6.18 - @antv/g-plugin-gpgpu@1.7.18 - @antv/g-plugin-html-renderer@1.7.18 - @antv/g-plugin-image-loader@1.1.19 - @antv/g-plugin-matterjs@1.7.18 - @antv/g-plugin-mobile-interaction@0.7.18 - @antv/g-plugin-physx@1.7.18 - @antv/g-plugin-rough-canvas-renderer@1.7.18 - @antv/g-plugin-rough-svg-renderer@1.7.18 - @antv/g-plugin-svg-picker@1.7.18 - @antv/g-plugin-svg-renderer@1.8.15 - @antv/g-plugin-webgl-device@1.7.18 - @antv/g-plugin-webgpu-device@1.7.18 - @antv/g-plugin-yoga@1.7.18 - @antv/g-shader-components@1.7.18 - @antv/g-svg@1.8.15 - @antv/g-web-animations-api@1.0.7 - @antv/g-web-components@1.7.18 - @antv/g-webgl@1.7.21 - @antv/g-webgpu@1.7.21 - @antv/g@5.10.0 - @antv/react-g@1.8.15 - @antv/g-site@1.8.15
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在运行时需要支持重新设置 DPR:
https://github.com/antvis/S2/blob/master/packages/s2-core/src/ui/hd-adapter/index.ts#L101-L102
API
新版使用方式如下,修改画布配置后,调用
resize()
:因此在
resize
中始终需要获取最新 dpr。实现细节
不同渲染器实现不同。
g-svg
可以完全忽略 DPR。下图为
g-webgl
效果,两个画布使用不同的 DPR 对比,左侧边缘明显会模糊很多:The text was updated successfully, but these errors were encountered: