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I have a cloth exported in GLTF/GLB that opens in other viewer as intended, but in GLTFast the transparency value is not being respected.
Files
It follows in attachment a minimal glb with the issue, as well the rendering in Unity 2022.3.18f1 with GLTFast 6.6 (HDRP) and with another GLTF viewer. The problem also happens in URP with GLTFast 5.0 and presumibly other GLTFast versions too. I didn't have tested in Builtin Pipeline.
## [6.7.0] - 2024-06-25
### Added
- (Import) Support for [materials variants extension](https://github.com/KhronosGroup/glTF/tree/main/extensions/2.0/Khronos/KHR_materials_variants).
- Serialization support for material extensions IOR, Sheen and Specular.
- (Import) Ability to load a glTF from a generic `Stream` (`GltfImport.LoadStream`; thanks [sandr01d][sandr01d] for [#10](Unity-Technologies/com.unity.cloud.gltfast#10)).
### Changed
- (Import) Prefabs imported from glTF assets (at design-time) don't have the glTF logo icon assigned to them anymore. This makes it more consistent with other file types (like FBX; fixes [#557](atteneder/glTFast#557)).
### Deprecated
- `MetaMaterialExport`. Always use `MaterialExport.GetDefaultMaterialExport` to get the correct material export.
### Fixed
- (Export) glTFast shader based materials and textures are exported correctly when using the default render pipeline.
- Added missing entries to the API documentation.
- (Export) Base colors are now in correct, linear color space.
- Alpha mode blend now works as expected in HDRP 11 and newer as well (fixes [#699](atteneder/glTFast#699)).
- (Export) Fixed mesh min/max when using Draco compression.
atteneder
added a commit
to Unity-Technologies/com.unity.cloud.gltfast
that referenced
this issue
Jun 28, 2024
Describe the bug
I have a cloth exported in GLTF/GLB that opens in other viewer as intended, but in GLTFast the transparency value is not being respected.
Files
It follows in attachment a minimal glb with the issue, as well the rendering in Unity 2022.3.18f1 with GLTFast 6.6 (HDRP) and with another GLTF viewer. The problem also happens in URP with GLTFast 5.0 and presumibly other GLTFast versions too. I didn't have tested in Builtin Pipeline.
gltf_transparency_issue.zip
Expected behavior
The expected behavior is the viewing according to the other GLTF viewers. In case, the CESIUM in screenshots.
Screenshots
**Desktop (
additionally (if significant for the bug):
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