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yeet bevy internals
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IceSentry committed Aug 31, 2023
1 parent 04527df commit 39cf863
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4 changes: 2 additions & 2 deletions examples/input/gpu_picking.rs
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//! Gpu picking is a way to generate a texture of all the rendered entities and
//! use this texture to determine exactly which entity is under the mouse.
use bevy::prelude::*;
use bevy_internal::{
use bevy::{
prelude::*,
reflect::{TypePath, TypeUuid},
render::{
picking::{GpuPickingCamera, GpuPickingMesh, GpuPickingPlugin},
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