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Add orthographic camera support back to directional shadows (#7796)
# Objective Fixes #7797 ## Solution This **seems** like a simple fix, but I'm not 100% confident and I may have messed up the math in some way. In particular, I'm not sure what I should be using for an FOV value. However, this seems to be producing similar results to 0.9. Here's the `orthographic` example with a default directional light. edit: better screen grab below.
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