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bevy_pbr2: Remove some unused imports
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superdump committed Nov 7, 2021
1 parent 374344d commit b3ce10a
Showing 1 changed file with 6 additions and 7 deletions.
13 changes: 6 additions & 7 deletions pipelined/bevy_pbr2/src/render/depth_prepass.rs
Original file line number Diff line number Diff line change
Expand Up @@ -29,7 +29,7 @@ use bevy_render2::{
VertexBufferLayout, VertexState,
},
renderer::{RenderContext, RenderDevice},
texture::{BevyDefault, Image},
texture::Image,
view::{
ExtractedView, Msaa, ViewDepthTexture, ViewUniformOffset, ViewUniforms, VisibleEntities,
},
Expand All @@ -38,12 +38,11 @@ use bevy_render2::{
use bevy_utils::HashMap;
use wgpu::{
BindGroupDescriptor, BindGroupEntry, BindGroupLayoutDescriptor, BindGroupLayoutEntry,
BindingResource, BindingType, BlendState, BufferBindingType, BufferSize, ColorTargetState,
ColorWrites, CompareFunction, DepthBiasState, DepthStencilState, Face, FrontFace, IndexFormat,
LoadOp, MultisampleState, Operations, PolygonMode, PrimitiveState, PrimitiveTopology,
RenderPassDepthStencilAttachment, RenderPassDescriptor, ShaderStages, StencilFaceState,
StencilState, TextureFormat, TextureSampleType, TextureViewDimension, VertexAttribute,
VertexFormat, VertexStepMode,
BindingResource, BindingType, BufferBindingType, BufferSize, CompareFunction, DepthBiasState,
DepthStencilState, Face, FrontFace, IndexFormat, LoadOp, MultisampleState, Operations,
PolygonMode, PrimitiveState, PrimitiveTopology, RenderPassDepthStencilAttachment,
RenderPassDescriptor, ShaderStages, StencilFaceState, StencilState, TextureFormat,
TextureSampleType, TextureViewDimension, VertexAttribute, VertexFormat, VertexStepMode,
};

pub struct DepthPrepassPipeline {
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