-
-
Notifications
You must be signed in to change notification settings - Fork 4.2k
Closed
Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorC-DependenciesA change to the crates that Bevy depends onA change to the crates that Bevy depends onS-Needs-ReviewNeeds reviewer attention (from anyone!) to move forwardNeeds reviewer attention (from anyone!) to move forward
Milestone
Description
Bevy version
0.14.0-rc.2
What you did
Note: The following setup runs fine in bevy 0.13.
In Cargo.toml:
[dependencies]
bevy = { version = "0.14.0-rc.2", default-features = false, features = [
"bevy_core_pipeline",
"bevy_winit",
"x11",
] }In main.rs:
use bevy::prelude::*;
fn main() {
App::new().add_plugins(DefaultPlugins).run();
}What went wrong
It runs but immediately crashes with error message:
Failed to load SMAA area LUT: UnsupportedTextureFormat("Ktx2")
After enabling the ktx2 feature, we get a new crash:
Failed to load SMAA area LUT: SuperDecompressionError("Unsupported supercompression scheme: Zstandard")
After enabling the zstd feature, we get a new crash:
Resource requested by bevy_core_pipeline::core_3d::extract_core_3d_camera_phases does not exist: bevy_render::render_phase::ViewBinnedRenderPhases<bevy_core_pipeline::core_3d::Opaque3d>
After enabling the bevy_pbr feature, there is no crash.
TheNullicorn, rparrett, Azorlogh and hoodedice
Metadata
Metadata
Assignees
Labels
A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorC-DependenciesA change to the crates that Bevy depends onA change to the crates that Bevy depends onS-Needs-ReviewNeeds reviewer attention (from anyone!) to move forwardNeeds reviewer attention (from anyone!) to move forward