gamepad_viewer
example broken when a controller is connected
#15832
Labels
A-Input
Player input via keyboard, mouse, gamepad, and more
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
S-Needs-Investigation
This issue requires detective work to figure out what's going wrong
Milestone
Bevy version
11d1ebe
Relevant system information
What you did
With a controller connected run:
When no controller is connected it starts correctly. When multiple controllers are detected it also crashes.
What went wrong
The app immediately exited
Additional information
The console output:
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