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TheLeonsver1 opened this issue
Apr 16, 2021
· 0 comments
Labels
A-ECSEntities, components, systems, and eventsC-BugAn unexpected or incorrect behaviorP-HighThis is particularly urgent, and deserves immediate attention
A-ECSEntities, components, systems, and eventsC-BugAn unexpected or incorrect behaviorP-HighThis is particularly urgent, and deserves immediate attention
Bevy version
0.5
Operating system & version
Windows 10
What you did
I tried to do
query.par_for_each_mut()
in my app,The function that causes the heap corruption is here: https://github.com/TheLeonsver1/sprite_editor/blob/heap_corruption_repro_two/src/systems/initializing.rs#L94
The reproduction is in this branch:
https://github.com/TheLeonsver1/sprite_editor/tree/heap_corruption_repro_two
To cause the crash you need to click on File -> New -> Insert in Tile:256,256 and in Tileset:50,50
What you expected to happen
The function to run normally (initialize a vector of a certain size and assign it to the component of the entity)
What actually happened
Crash with HEAP_CORRUPTION error, TheRawMeatball also reproduced
Additional information
Already mentioned in "What you did"
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