Memory Profiling Support #6927
Labels
A-Diagnostics
Logging, crash handling, error reporting and performance analysis
C-Feature
A new feature, making something new possible
What problem does this solve or what need does it fill?
The
3d_scene
example currently uses 107.5 MB of resident memory on my machine, even with all of the optimizations enabled. For a simple rendered scene of a box and a plane, I'd expect that to be lower. To better address this, it's important to be able to profile and monitor the memory behavior of Bevy apps.What solution would you like?
Either better docs or tooling for the following:
For best platform support, this ideally should also support doing this remotely, though this might be dependent on platform specific tooling.
What alternative(s) have you considered?
Blindly start shrinking data structures and cutting dependencies until memory usage goes down.
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