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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-WebGL2Specific to the WebGL2 render APISpecific to the WebGL2 render API
Description
Bevy version
What you did
Tried to use the depth prepass with webgl2
What went wrong
Got these errors:
Both Chrome & Firefox with: wasm.js:394 panicked at 'Tex storage 2D multisample is not supported', [...]\.cargo\registry\src\index.crates.io-6f17d22bba15001f\glow-0.12.2\src\web_sys.rs:3141:9
Tested by adding the DepthPrepass
to the 3d_scene
example with MSAA enabled.
cyqsimon
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A-RenderingDrawing game state to the screenDrawing game state to the screenC-BugAn unexpected or incorrect behaviorAn unexpected or incorrect behaviorO-WebGL2Specific to the WebGL2 render APISpecific to the WebGL2 render API