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[Merged by Bors] - Add synonyms for transform relative vectors #1667
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Note that this could use the constants added in #1674 if it lands. |
We've tried this in the past (#1300) and reverted it because it was broken (#1465). I think this pr resolves the issue because it flips the "forward" direction to be |
bors r+ |
Fixes #1663. I think the directions are correct (same as [here](https://docs.godotengine.org/en/stable/classes/class_vector3.html?highlight=forward#constants)), but please double check because I might have mixed them up. Co-authored-by: guimcaballero <guim.caballero@gmail.com> Co-authored-by: Guim Caballero <guim.caballero@gmail.com>
Pull request successfully merged into main. Build succeeded: |
Fixes bevyengine#1663. I think the directions are correct (same as [here](https://docs.godotengine.org/en/stable/classes/class_vector3.html?highlight=forward#constants)), but please double check because I might have mixed them up. Co-authored-by: guimcaballero <guim.caballero@gmail.com> Co-authored-by: Guim Caballero <guim.caballero@gmail.com>
Fixes bevyengine#1663. I think the directions are correct (same as [here](https://docs.godotengine.org/en/stable/classes/class_vector3.html?highlight=forward#constants)), but please double check because I might have mixed them up. Co-authored-by: guimcaballero <guim.caballero@gmail.com> Co-authored-by: Guim Caballero <guim.caballero@gmail.com>
Fixes #1663.
I think the directions are correct (same as here), but please double check because I might have mixed them up.