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[Merged by Bors] - Use storage buffers for clustered forward point lights #3989
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9da6d5d
bevy_pbr: Rename MAX_POINT_LIGHTS to MAX_UNIFORM_BUFFER_POINT_LIGHTS
superdump 15685b5
bevy_pbr: Fix and simplify scheduling of prepare_clusters system
superdump 58a6229
Add RenderDevice to specialization key for adapter feature/limit conf…
superdump a053119
bevy_pbr: Use storage buffers for point lights if supported
superdump cb284ac
examples: Add many_lights example for testing many point lights
superdump 9eb004b
Appease clippy
superdump e64640b
bevy_pbr: Add SupportedBindingTypes that can be constructed from Rend…
superdump 61872df
examples: Move many_lights from 3d to stress_tests
superdump 1d3f878
bevy_pbr: Use Vec::append instead of a for loop and Vec::drain
superdump 8c9a8a5
Move storage buffer detection to RenderDevice
cart 04c6124
Move storage buffer specialization out of key and into "pipeline type"
cart 3b13f86
bevy_pbr: Fix point light count in CLUSTERED_FORWARD_DEBUG_CLUSTER_LI…
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this label shouldn't be needed since #4224