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[Merged by Bors] - Tracy spans around main 3D passes #4182
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mockersf
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Mar 11, 2022
superdump
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C-Feature
A new feature, making something new possible
A-Rendering
Drawing game state to the screen
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A change motivated by improving speed, memory usage or compile times
C-Testing
A change that impacts how we test Bevy or how users test their apps
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Mar 11, 2022
james7132
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Mar 11, 2022
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Mar 11, 2022
cart
reviewed
Mar 12, 2022
One more tweak: can you adapt this to use the more ergonomic span syntax we just discovered? |
Done. |
Bors r+ |
bors bot
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Mar 19, 2022
# Objective - Make visible how much time is spent building the Opaque3d, AlphaMask3d, and Transparent3d passes ## Solution - Add a `trace` feature to `bevy_core_pipeline` - Add tracy spans around the three passes - I didn't do this for shadows, sprites, etc as they are only one pass in the node. Perhaps it should be split into 3 nodes to allow insertion of other nodes between...?
bors
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Tracy spans around main 3D passes
[Merged by Bors] - Tracy spans around main 3D passes
Mar 19, 2022
aevyrie
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Jun 7, 2022
# Objective - Make visible how much time is spent building the Opaque3d, AlphaMask3d, and Transparent3d passes ## Solution - Add a `trace` feature to `bevy_core_pipeline` - Add tracy spans around the three passes - I didn't do this for shadows, sprites, etc as they are only one pass in the node. Perhaps it should be split into 3 nodes to allow insertion of other nodes between...?
ItsDoot
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to ItsDoot/bevy
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Feb 1, 2023
# Objective - Make visible how much time is spent building the Opaque3d, AlphaMask3d, and Transparent3d passes ## Solution - Add a `trace` feature to `bevy_core_pipeline` - Add tracy spans around the three passes - I didn't do this for shadows, sprites, etc as they are only one pass in the node. Perhaps it should be split into 3 nodes to allow insertion of other nodes between...?
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Labels
A-Rendering
Drawing game state to the screen
C-Feature
A new feature, making something new possible
C-Performance
A change motivated by improving speed, memory usage or compile times
C-Testing
A change that impacts how we test Bevy or how users test their apps
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
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Objective
Solution
trace
feature tobevy_core_pipeline