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[Merged by Bors] - drop old value in insert_resource_by_id
if exists
#5587
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jakobhellermann
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You should use
DropTestHelper
and a regular rust type for the resource instead of doing this all dynamically. You can get theComponentId
representing the rust type viaworld.components.get_resource_id(TypeId::of::<Whatever>()).unwrap()
(after you've inserted the resource the first time otherwise it wont have been registered lol)There was a problem hiding this comment.
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I changed the test to use
DropTestHelper
: https://github.com/bevyengine/bevy/pull/5587/files#diff-8799631eaab5e61e5dbc20251e08d83474df566ba159061cf2a78ce8f1fd59d5R1810-R1854Unfortunately I had to use
AssertUnwindSafe
to be able to create the world outside of thecatch_unwind
and reference it afterwards, otherwise I was getting| `&mut world::World` may not be safely transferred across an unwind boundary
I don't know much about unwind safety, do you know if this assertion is justified?
Alternatively I can create the world inside the
catch_unwind
and not remove the!contains_resource
assert.There was a problem hiding this comment.
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I prefer this approach as it's a bit less spooky.
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You can set
make_component(false, 1)
and get rid of the catch unwind/assertunwindsafe. I don't think panic in drop was relevent to this issue was it?There was a problem hiding this comment.
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That is currently not possible with the
DropTestHelper
because it needs at least one droppedmake_component(true)
to "defuse" itself: #5615There was a problem hiding this comment.
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I removed the
AssertUnwindSafe
and the!contains_resource
assert.There was a problem hiding this comment.
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Oh thats unfortunate oh well ...