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Fix pbr shader breaking on missing UVs #8412

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merged 1 commit into from
Apr 17, 2023
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@nicopap nicopap commented Apr 17, 2023

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Fix #8409

Since in doesn't have a uv field when VERTEX_UVS is not defined, it shouldn't be accessed outside of related #ifdefs

@nicopap nicopap added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen labels Apr 17, 2023
@james7132 james7132 added this to the 0.11 milestone Apr 17, 2023
@james7132 james7132 added this pull request to the merge queue Apr 17, 2023
@james7132 james7132 added the A-Animation Make things move and change over time label Apr 17, 2023
Merged via the queue into bevyengine:main with commit c488b70 Apr 17, 2023
@nicopap nicopap deleted the good_uv branch August 30, 2023 13:45
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A-Animation Make things move and change over time A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior
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Skinned mesh examples show blank screen and shader error
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