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Fix timers.rs documentation #9290

Merged
merged 1 commit into from
Jul 30, 2023
Merged

Fix timers.rs documentation #9290

merged 1 commit into from
Jul 30, 2023

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arsmilitaris
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Objective

The documentation for the print_when_completed system stated that this system would tick the Timer component on every entity in the scene.

This was incorrect as this system only ticks the Timer on entities with the PrintOnCompletionTimer component.

Solution

We suggest a modification to the documentation of this system to make it more clear.

The documentation for the `print_when_completed` system stated that this system would tick the `Timer` component on every entity in the scene.

This was incorrect as this system only ticks the `Timer` on entities with the `PrintOnCompletionTimer` component.

We suggest a modification to the documentation of this system to make it more clear.
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@alice-i-cecile alice-i-cecile added C-Examples An addition or correction to our examples S-Ready-For-Final-Review This PR has been approved by the community. It's ready for a maintainer to consider merging it A-Time Involves time keeping and reporting labels Jul 27, 2023
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Thanks: that's a much better comment now.

@mockersf mockersf added this pull request to the merge queue Jul 30, 2023
Merged via the queue into bevyengine:main with commit 370eed0 Jul 30, 2023
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3 participants