Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Deadlock on ffmpeg+x264 for windows encode with tune=zerolatency #481

Merged
merged 2 commits into from
Nov 24, 2017

Commits on Nov 11, 2017

  1. Deadlock on ffmpeg+x264 for windows encode with tune=zerolatency

    ffmpeg+x264 for windows use by default windows native threads (win32thread),
    while ffmpeg+x264 in javacpp use pthread.
    ffmpeg+x264 in javacpp take deadlocks in encoding
    when setting tune option to zerolatency that is x264's option.
    Kai authored and Kai committed Nov 11, 2017
    Configuration menu
    Copy the full SHA
    803f241 View commit details
    Browse the repository at this point in the history

Commits on Nov 24, 2017

  1. Configuration menu
    Copy the full SHA
    b7c1064 View commit details
    Browse the repository at this point in the history