V0.3.8-Alpha
Pre-release
Pre-release
What's Changed
- undo mistake by @datacrystals in #374
- 373 fix loader segmentation fault by @datacrystals in #379
- Update System Resource Branch by @datacrystals in #380
- 108 create system resource warnings by @datacrystals in #381
- 375 fix compiler warnings by @datacrystals in #382
- 384 add option to treat missing textures as transparent by @datacrystals in #385
- update branch by @datacrystals in #386
- 377 implement low ram limiter by @datacrystals in #387
- 378 update asset streaming system by @datacrystals in #388
- 389 implement vram limiter by @datacrystals in #393
- 390 add memory limits to gui by @datacrystals in #394
- 392 loading system threads get stuck sometimes by @datacrystals in #396
- 395 update loading queue to show what items are being processed by @datacrystals in #397
- 398 implement system to keep minimum lod on certain models by @datacrystals in #399
- 98 add mesh optimizer template module by @datacrystals in #401
Full Changelog: 0.3.6...0.3.8