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Complete overhaul of the mineral node data in Felwood, based on the type and location data available on Wowhead, for example: https://www.wowhead.com/classic/object=176645/mithril-deposit
Removes the few existing gameobjects already in Felwood (there were only 6) and their pool_gameobject entries.
Based on the feedback I got from my earlier pull request I built everything using the spawn_group tables, including spawn_group_entry to minimize the number of gameobject entries added.
I decieded to address a zone like Felwood first to see what you think, especially because there's basically no existing data to mess up/conflict with. I also tried to structure the insert statements based on examples that were sent to me. Other zones are more of a mixed bag of newer spawn_group data and older pool data.
This may not be perfectly sniffed data, but imo its a big leap in the right direction at least.
For a visual of what the data should look like:
Before:
After:
The original pull request and the discussion had on it can be found here if interested, finally got around to looking into this again: #309