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Falling Falcons: Paratroopers Edition (#6150)
# About the pull request Replaces rappel system with paradrop system. You need a parachute on your back to paradrop (successfully). You also can drop objects from the above, but in most cases it's not a great idea (they can break). Crates can be paradropped too, so this can be an interesting alternative to req drops. In order for marines to paradrop, PO needs to choose a flare on the console and lock the paradrop system to the signal. After that the aft hatch will be open and you are free to jump! Just don't forget the parachute. (SGs can wear parachutes with armor) Credits to @SubjectD9341 for the sprites. # Explain why it's good for the game It's cooler than rappel. # Testing Photographs and Procedure <details> https://github.com/cmss13-devs/cmss13/assets/115417687/53ec9ddb-5ff5-4af2-9df5-17835e5bc2bc https://github.com/cmss13-devs/cmss13/assets/115417687/f296c1c7-1cfe-4f8f-89c0-233f612d8542 https://github.com/cmss13-devs/cmss13/assets/115417687/579dac1c-9248-4a7c-b0f7-c9466a131335 https://github.com/cmss13-devs/cmss13/assets/115417687/35728d57-7c83-4539-bf84-accb99127ad7 </details> # Changelog :cl: ihatethisengine add: Added paradropping del: Removed rappeling /:cl: --------- Co-authored-by: fira <loyauflorian@gmail.com> Co-authored-by: Drathek <76988376+Drulikar@users.noreply.github.com>
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