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A more breakable Kutjevo #5974
A more breakable Kutjevo #5974
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This PR has been inactive for long enough to be automatically marked as stale. This means it is at risk of being auto closed in ~ 7 days, please address any outstanding review items and ensure your PR is finished, if these are all true and you are auto-staled anyway, you need to actively ask maintainers if your PR will be merged. Once you have done any of the previous actions then you should request a maintainer remove the stale label on your PR, to reset the stale timer. If you feel no maintainer will respond in that time, you may wish to close this PR youself, while you seek maintainer comment, as you will then be able to reopen the PR yourself |
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Been in testing and heard good comments as well as seen some good stuff.
lgtm approved
About the pull request
This PR removes a fair amount (but not all) of the colony building hull wall from Kutjevo along with some hull windows and makes some objects on the ground that looked passible but weren't not look passible
Explain why it's good for the game
The map before has a ton of colony walls next to colony unbreakable walls, it's annoying, confusing, and seemingly random, due to the changes in this PR the map should now have more areas to flank/fight in at your own risk
Testing Photographs and Procedure
Screenshots & Videos
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tags.Changelog
🆑SpartanBobby
maptweak: Changes to hullwall placment on Kutjevo this PR should allow you to break open much more of the colony buildings aswell as get into new areas to flank and play around
/:cl: