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gaia-ecs: new recipe #23080

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Aug 5, 2024
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4 changes: 4 additions & 0 deletions recipes/gaia-ecs/all/conandata.yml
Original file line number Diff line number Diff line change
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sources:
"0.8.5":
url: "https://github.com/richardbiely/gaia-ecs/archive/refs/tags/v0.8.5.tar.gz"
sha256: "910489B616C8FE3248864D12D03339B70685198581809EAE43A65CCD1833F224"
71 changes: 71 additions & 0 deletions recipes/gaia-ecs/all/conanfile.py
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from conan import ConanFile
from conan.errors import ConanInvalidConfiguration
from conan.tools.scm import Version
from conan.tools.build import check_min_cppstd
from conan.tools.files import copy, get
from conan.tools.layout import basic_layout
import os

required_conan_version = ">=1.52.0"


class GaiaConan(ConanFile):
name = "gaia-ecs"
description = "A simple and powerful entity component system (ECS) written in C++17 "
topics = ("gamedev", "performance", "entity", "ecs")
homepage = "https://github.com/richardbiely/gaia-ecs"
url = "https://github.com/conan-io/conan-center-index"
license = "MIT"
package_type = "header-library"
settings = "os", "arch", "compiler", "build_type"

@property
def _min_cppstd(self):
return "17"

@property
def _compilers_minimum_version(self):
return {
"Visual Studio": "16",
"msvc": "192",
"gcc": "10",
"clang": "7.0",
"apple-clang": "10.0",
"intel-cc": "2021.2"
}

def layout(self):
basic_layout(self, src_folder="src")

def package_id(self):
self.info.clear()

def validate(self):
if self.settings.compiler.get_safe("cppstd"):
check_min_cppstd(self, self._min_cppstd)

minimum_version = self._compilers_minimum_version.get(str(self.settings.compiler), False)
if minimum_version and Version(self.settings.compiler.version) < minimum_version:
raise ConanInvalidConfiguration(
f"{self.ref} requires C++{self._min_cppstd}, which your compiler does not support."
)

def source(self):
get(self, **self.conan_data["sources"][self.version], strip_root=True)

def build(self):
pass

def package(self):
copy(self, "LICENSE", src=self.source_folder, dst=os.path.join(self.package_folder, "licenses"))
copy(self, "*", src=os.path.join(self.source_folder, "include"), dst=os.path.join(self.package_folder, "include"))

def package_info(self):
self.cpp_info.set_property("cmake_file_name", "gaia")
self.cpp_info.set_property("cmake_target_name", "gaia::gaia")
self.cpp_info.bindirs = []
self.cpp_info.libdirs = []

# TODO: remove when v1 support drops
self.cpp_info.names["cmake_find_package"] = "gaia"
self.cpp_info.names["cmake_find_package_multi"] = "gaia"
11 changes: 11 additions & 0 deletions recipes/gaia-ecs/all/test_package/CMakeLists.txt
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cmake_minimum_required(VERSION 3.8)
project(test_package LANGUAGES CXX)

find_package(gaia REQUIRED CONFIG)

add_executable(${PROJECT_NAME} test_package.cpp)
target_link_libraries(${PROJECT_NAME} PRIVATE gaia::gaia)
target_compile_features(${PROJECT_NAME} PRIVATE cxx_std_17)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
target_link_libraries(${PROJECT_NAME} PRIVATE Threads::Threads)
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The fact that he test package isn't using threads directly indicates that something is missing in the package_info method. Perhaps:

if self.settings.os in ["FreeBSD", "Linux"]:
    self.cpp_info.system_libs = ["pthread"]

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+1 at this

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Good point!

26 changes: 26 additions & 0 deletions recipes/gaia-ecs/all/test_package/conanfile.py
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from conan import ConanFile
from conan.tools.build import can_run
from conan.tools.cmake import CMake, cmake_layout
import os


class TestPackageConan(ConanFile):
settings = "os", "arch", "compiler", "build_type"
generators = "CMakeToolchain", "CMakeDeps", "VirtualRunEnv"
test_type = "explicit"

def layout(self):
cmake_layout(self)

def requirements(self):
self.requires(self.tested_reference_str)

def build(self):
cmake = CMake(self)
cmake.configure()
cmake.build()

def test(self):
if can_run(self):
bin_path = os.path.join(self.cpp.build.bindirs[0], "test_package")
self.run(bin_path, env="conanrun")
9 changes: 9 additions & 0 deletions recipes/gaia-ecs/all/test_package/test_package.cpp
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#include <gaia.h>

int main()
{
gaia::ecs::World w;
gaia::ecs::Entity e = w.add();
(void) w.valid(e);
return 0;
}
3 changes: 3 additions & 0 deletions recipes/gaia-ecs/config.yml
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versions:
"0.8.5":
folder: all
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