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Automatically updating collision geometry when Shape is updated #197
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jslee02
changed the title
FCLMeshCollisionDetector can't update dimension of collision shape
Automatically updating collision geometry when Shape is updated
Apr 13, 2016
This is largely related to #664. |
This issue has been automatically marked as stale because it has not had recent activity. It will be closed in 7 days if no further activity occurs. Thank you for your contributions. |
I believe this is resolved by #1112 |
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FCLMeshCollisionDetector' is not aware of updating dimension of collision shape. Once a collision shape is added to
FCLMeshCollisionDetector`, it does not check the dimension anymore. If we want to change the dimension, we should (1) remove the collision shape from the collision detector, (2) modify the dimension, (3) and add it back to the collision detector again, which is not convenient.The text was updated successfully, but these errors were encountered: