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The hardest part was trying to get the shadow on all of the "main" tiles to match up, and look like the original. The originals shadows do not tile great when zoomed in, I think mine are a bit better, but still not perfect (this mostly an export bug, they line up fine in the svg)
Pixel diff of remake and original, the shadowy-areas have few perfect pixels.
A couple of bugs that I fixed / didn't replicate:
closes #55