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fix(GuildMemberUpdate): cache incoming members & use partials if enab…
…led (#4986) Co-authored-by: Antonio Román <kyradiscord@gmail.com> Co-authored-by: Sugden <28943913+NotSugden@users.noreply.github.com>
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,44 @@ | ||
'use strict'; | ||
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const Action = require('./Action'); | ||
const { Status, Events } = require('../../util/Constants'); | ||
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class GuildMemberUpdateAction extends Action { | ||
handle(data, shard) { | ||
const { client } = this; | ||
if (data.user.username) { | ||
const user = client.users.cache.get(data.user.id); | ||
if (!user) { | ||
client.users.add(data.user); | ||
} else if (!user.equals(data.user)) { | ||
client.actions.UserUpdate.handle(data.user); | ||
} | ||
} | ||
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const guild = client.guilds.cache.get(data.guild_id); | ||
if (guild) { | ||
const member = this.getMember({ user: data.user }, guild); | ||
if (member) { | ||
const old = member._update(data); | ||
/** | ||
* Emitted whenever a guild member changes - i.e. new role, removed role, nickname. | ||
* Also emitted when the user's details (e.g. username) change. | ||
* @event Client#guildMemberUpdate | ||
* @param {GuildMember} oldMember The member before the update | ||
* @param {GuildMember} newMember The member after the update | ||
*/ | ||
if (shard.status === Status.READY) client.emit(Events.GUILD_MEMBER_UPDATE, old, member); | ||
} else { | ||
const newMember = guild.members.add(data); | ||
/** | ||
* Emitted whenever a member becomes available in a large guild. | ||
* @event Client#guildMemberAvailable | ||
* @param {GuildMember} member The member that became available | ||
*/ | ||
this.client.emit(Events.GUILD_MEMBER_AVAILABLE, newMember); | ||
} | ||
} | ||
} | ||
} | ||
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module.exports = GuildMemberUpdateAction; |
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Original file line number | Diff line number | Diff line change |
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@@ -1,29 +1,5 @@ | ||
'use strict'; | ||
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const { Status, Events } = require('../../../util/Constants'); | ||
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module.exports = (client, { d: data }, shard) => { | ||
let user = client.users.cache.get(data.user.id); | ||
if (!user && data.user.username) user = client.users.add(data.user); | ||
if (user && data.user && data.user.username) { | ||
if (!user.equals(data.user)) client.actions.UserUpdate.handle(data.user); | ||
} | ||
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const guild = client.guilds.cache.get(data.guild_id); | ||
if (guild) { | ||
const member = guild.members.cache.get(data.user.id); | ||
if (member) { | ||
const old = member._update(data); | ||
if (shard.status === Status.READY) { | ||
/** | ||
* Emitted whenever a guild member changes - i.e. new role, removed role, nickname. | ||
* Also emitted when the user's details (e.g. username) change. | ||
* @event Client#guildMemberUpdate | ||
* @param {GuildMember} oldMember The member before the update | ||
* @param {GuildMember} newMember The member after the update | ||
*/ | ||
client.emit(Events.GUILD_MEMBER_UPDATE, old, member); | ||
} | ||
} | ||
} | ||
module.exports = (client, packet, shard) => { | ||
client.actions.GuildMemberUpdate.handle(packet.d, shard); | ||
}; |