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refactor(rest): switch api to fetch-like and provide strategies #9416
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@@ Coverage Diff @@
## main #9416 +/- ##
==========================================
+ Coverage 58.55% 58.70% +0.15%
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Files 226 227 +1
Lines 14765 14756 -9
Branches 1256 1268 +12
==========================================
+ Hits 8645 8663 +18
+ Misses 6080 6053 -27
Partials 40 40
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Make sure you update the respective README.md files about the Node.js bump!
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Also what jaw0r3k said
When I said that it's is a horrible change I meant switching to fetch, which is what I've implemented a majority of. It was meant as a critique of my own work, rather than this PR. Fetch just isn't a good http client in node; it's slower than node-fetch (which uses node:http/s), it's slower than I have a draft PR implement the hook but I can't test it out because of <issues>. We can continue in Discord if you want? |
The latest commit will need to be squashed before this merges, leaving it separate for ease of review for now. |
ci: bump node version test: remove console log refactor(Handler): .d.ts interface file refactor(Handler): move to interfaces folder chore: mark undici as normal dep feat: network request strategies refactor: default to request strategy docs: update to reflect recent changes refactor: performance improvements BREAKING CHANGE: NodeJS v18+ is required when using node due to the use of global `fetch` BREAKING CHANGE: The raw method of REST now returns a web compatible `Respone` object. BREAKING CHANGE: The `parseResponse` utility method has been updated to operate on a web compatible `Response` object. BREAKING CHANGE: Many underlying internals have changed, some of which were exported. BREAKING CHANGE: `DefaultRestOptions` used to contain a default `agent`, which is now set to `null` instead.
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🚀
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [@discordjs/rest](https://discord.js.org) ([source](https://github.com/discordjs/discord.js)) | dependencies | major | [`^1.1.0` -> `^2.0.0`](https://renovatebot.com/diffs/npm/@discordjs%2frest/1.7.1/2.0.0) | --- ### Release Notes <details> <summary>discordjs/discord.js</summary> ### [`v2.0.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/rest/CHANGELOG.md#discordjsrest200-httpsgithubcomdiscordjsdiscordjscomparediscordjsrest171discordjsrest200---2023-07-31) [Compare Source](https://github.com/discordjs/discord.js/compare/@discordjs/rest@1.7.1...@discordjs/rest@2.0.0) #### Features - No-de-no-de, now with extra buns ([#​9683](discordjs/discord.js#9683)) ([386f206](discordjs/discord.js@386f206)) - **BREAKING CHANGE:** The REST and RequestManager classes now extend AsyncEventEmitter from `@vladfrangu/async_event_emitter`, which aids in cross-compatibility between Node, Deno, Bun, CF Workers, Vercel Functions, etc. - **BREAKING CHANGE:** DefaultUserAgentAppendix has been adapted to support multiple different platforms (previously mentioned Deno, Bun, CF Workers, etc) - **BREAKING CHANGE:** the entry point for `@discordjs/rest` will now differ in non-node-like environments (CF Workers, etc.) - **Co-authored-by:** Suneet Tipirneni <77477100+suneettipirneni@users.noreply.github.com> - **Co-authored-by:** Jiralite <33201955+Jiralite@users.noreply.github.com> - **Co-authored-by:** suneettipirneni <suneettipirneni@icloud.com> - User avatar decorations ([#​8914](discordjs/discord.js#8914)) ([8d97017](discordjs/discord.js@8d97017)) - Support new username system ([#​9512](discordjs/discord.js#9512)) ([1ab60f9](discordjs/discord.js@1ab60f9)) #### Refactor - **REST:** Remove double classing ([#​9722](discordjs/discord.js#9722)) ([8f4256d](discordjs/discord.js@8f4256d)) - **BREAKING CHANGE:** `REST` and `RequestManager` have been combined, most of the properties, methods, and events from both classes can now be found on `REST` - **BREAKING CHANGE:** `REST#raw` has been removed in favor of `REST#queueRequest` - **BREAKING CHANGE:** `REST#getAgent` has been removed in favor of `REST#agent` <!----> - chore: update for /rest changes <!----> - **rest:** Switch api to fetch-like and provide strategies ([#​9416](discordjs/discord.js#9416)) ([cdaa0a3](discordjs/discord.js@cdaa0a3)) - **BREAKING CHANGE:** NodeJS v18+ is required when using node due to the use of global `fetch` - **BREAKING CHANGE:** The raw method of REST now returns a web compatible `Respone` object. - **BREAKING CHANGE:** The `parseResponse` utility method has been updated to operate on a web compatible `Response` object. - **BREAKING CHANGE:** Many underlying internals have changed, some of which were exported. - **BREAKING CHANGE:** `DefaultRestOptions` used to contain a default `agent`, which is now set to `null` instead. </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNC43NC4yIiwidXBkYXRlZEluVmVyIjoiMzQuNzQuMiJ9--> Reviewed-on: https://gitea.vylpes.xyz/RabbitLabs/vylbot-app/pulls/327 Co-authored-by: Renovate Bot <renovate@vylpes.com> Co-committed-by: Renovate Bot <renovate@vylpes.com>
This PR contains the following updates: | Package | Type | Update | Change | |---|---|---|---| | [discord.js](https://discord.js.org) ([source](https://github.com/discordjs/discord.js)) | dependencies | minor | [`14.11.0` -> `14.14.1`](https://renovatebot.com/diffs/npm/discord.js/14.11.0/14.14.1) | --- ### Release Notes <details> <summary>discordjs/discord.js (discord.js)</summary> ### [`v14.14.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14141---2023-11-12) [Compare Source](discordjs/discord.js@14.14.0...14.14.1) #### Bug Fixes - **Emoji:** `id` set as `undefined` edge case ([#​9953](discordjs/discord.js#9953)) ([cc07a28](discordjs/discord.js@cc07a28)) - **BaseClient:** Default in objects properly ([#​9952](discordjs/discord.js#9952)) ([f93abf7](discordjs/discord.js@f93abf7)) #### Documentation - Use preferred nullable syntax (`?T` over `T | null`) ([#​9946](discordjs/discord.js#9946)) ([1e4ef35](discordjs/discord.js@1e4ef35)) #### Refactor - Use formatters ([#​9956](discordjs/discord.js#9956)) ([40726db](discordjs/discord.js@40726db)) #### Typings - Use wrapper utilities ([#​9945](discordjs/discord.js#9945)) ([4bc1dae](discordjs/discord.js@4bc1dae)) ### [`v14.14.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14140---2023-11-12) [Compare Source](discordjs/discord.js@14.13.0...14.14.0) #### Bug Fixes - **Client:** Ensure destroyed connections are not ready ([#​9942](discordjs/discord.js#9942)) ([b5e23ec](discordjs/discord.js@b5e23ec)) - **Webhook:** Do not call `client.deleteWebhook` in `delete` ([#​9786](discordjs/discord.js#9786)) ([31d914e](discordjs/discord.js@31d914e)) - **GuildManager#fetch:** Inject shard id ([#​9921](discordjs/discord.js#9921)) ([85753a9](discordjs/discord.js@85753a9)) - Prevent 'undefined' debug message on intentional shard closure ([#​9846](discordjs/discord.js#9846)) ([0e0b85b](discordjs/discord.js@0e0b85b)) - **Role:** Calculate position correctly when rawPositions are equal ([#​9871](discordjs/discord.js#9871)) ([0529b2a](discordjs/discord.js@0529b2a)) - **GuildScheduledEvent:** Use `if...else` pattern and handle partials ([#​9802](discordjs/discord.js#9802)) ([32d614c](discordjs/discord.js@32d614c)) #### Documentation - **Message:** Remove duplicated word 'of' in description ([#​9923](discordjs/discord.js#9923)) ([85a78f9](discordjs/discord.js@85a78f9)) - **GuildMember:** Clarify display color ([#​9891](discordjs/discord.js#9891)) ([e38d03f](discordjs/discord.js@e38d03f)) - Remove duplicate `APIEmoji` ([#​9880](discordjs/discord.js#9880)) ([8cfadb6](discordjs/discord.js@8cfadb6)) - Consolidate API types ([#​9881](discordjs/discord.js#9881)) ([44a3cbf](discordjs/discord.js@44a3cbf)) - Remove `FileOptions` ([#​9855](discordjs/discord.js#9855)) ([eaabcdf](discordjs/discord.js@eaabcdf)) - **DiscordjsErrorCodes:** Deprecate unused properties ([#​9790](discordjs/discord.js#9790)) ([4588e07](discordjs/discord.js@4588e07)) - **ApplicationCommandManager:** Id parameter can take options ([#​9664](discordjs/discord.js#9664)) ([ed14135](discordjs/discord.js@ed14135)) - **Attachment:** Add MIME types link to `contentType` ([#​9824](discordjs/discord.js#9824)) ([85b2498](discordjs/discord.js@85b2498)) - Fix "its" typo ([#​9825](discordjs/discord.js#9825)) ([c50809e](discordjs/discord.js@c50809e)) - **GuildMember:** Clarify timeout parameter wording ([#​9800](discordjs/discord.js#9800)) ([8d97e2d](discordjs/discord.js@8d97e2d)) - **create-discord-bot:** Support bun in create-discord-bot ([#​9798](discordjs/discord.js#9798)) ([7157748](discordjs/discord.js@7157748)) #### Features - Default select menu values ([#​9867](discordjs/discord.js#9867)) ([4ff3ea4](discordjs/discord.js@4ff3ea4)) - Mainlib docs on new website ([#​9930](discordjs/discord.js#9930)) ([da455bc](discordjs/discord.js@da455bc)) - **cleanContent:** Add slash commands and emojis ([#​9809](discordjs/discord.js#9809)) ([c2349d4](discordjs/discord.js@c2349d4)) - **Emoji:** Add `imageURL()` ([#​9788](discordjs/discord.js#9788)) ([b6c762c](discordjs/discord.js@b6c762c)) - Onboarding mode and edit method ([#​9647](discordjs/discord.js#9647)) ([7671a83](discordjs/discord.js@7671a83)) - Support new application properties and patch endpoint ([#​9709](discordjs/discord.js#9709)) ([1fe7247](discordjs/discord.js@1fe7247)) - **BaseChannel:** Add `isThreadOnly()` ([#​9847](discordjs/discord.js#9847)) ([699b232](discordjs/discord.js@699b232)) - **StageInstanceManager:** Add `guildScheduledEvent` to `create()` ([#​8885](discordjs/discord.js#8885)) ([931c3ed](discordjs/discord.js@931c3ed)) - Support `default_thread_rate_limit_per_user` in channel creation ([#​9273](discordjs/discord.js#9273)) ([1e5c14b](discordjs/discord.js@1e5c14b)) - Add media channels ([#​9662](discordjs/discord.js#9662)) ([571aedd](discordjs/discord.js@571aedd)) - Support widget image URL ([#​9782](discordjs/discord.js#9782)) ([b6a2441](discordjs/discord.js@b6a2441)) - **GuildAuditLogsEntry:** Expose extra integrationType in relevant log types ([#​9796](discordjs/discord.js#9796)) ([3109798](discordjs/discord.js@3109798)) - Add support for teams update ([#​9805](discordjs/discord.js#9805)) ([c66636d](discordjs/discord.js@c66636d)) - **Presence:** Expose sync_id in Activity ([#​9766](discordjs/discord.js#9766)) ([485dd71](discordjs/discord.js@485dd71)) #### Refactor - **utils:** Remove `mergeDefault` ([#​9938](discordjs/discord.js#9938)) ([5b0aa92](discordjs/discord.js@5b0aa92)) - Use proper variable names in callbacks ([#​9840](discordjs/discord.js#9840)) ([11f6955](discordjs/discord.js@11f6955)) - **GuildAuditLogsEntry:** Abstract reduce logic into a new function ([#​9845](discordjs/discord.js#9845)) ([19ea0ba](discordjs/discord.js@19ea0ba)) - Stickers are free (no more "premium" packs) ([#​9791](discordjs/discord.js#9791)) ([e02a59b](discordjs/discord.js@e02a59b)) #### Typings - **Partials:** Add toString() method to supported Partials ([#​9835](discordjs/discord.js#9835)) ([7422d9f](discordjs/discord.js@7422d9f)) - **MessageEditOptions:** Correct `attachments` type ([#​9874](discordjs/discord.js#9874)) ([2aa3250](discordjs/discord.js@2aa3250)) - **UserContextMenuCommandInteraction:** Nullify `targetMember` ([#​9844](discordjs/discord.js#9844)) ([3c043d8](discordjs/discord.js@3c043d8)) - Don't include dom types ([#​9831](discordjs/discord.js#9831)) ([9dbc954](discordjs/discord.js@9dbc954)) - **Client:** Fix isReady narrowing ([#​9828](discordjs/discord.js#9828)) ([6404c01](discordjs/discord.js@6404c01)) ### [`v14.13.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14130---2023-08-17) [Compare Source](discordjs/discord.js@14.12.1...14.13.0) #### Bug Fixes - **Action:** Do not add the client user as a recipient ([#​9774](discordjs/discord.js#9774)) ([24fbb11](discordjs/discord.js@24fbb11)) - **DMChannel:** Correct partial typo ([#​9773](discordjs/discord.js#9773)) ([c1ff545](discordjs/discord.js@c1ff545)) - **CachedManager:** Allow overriding constructor for makeCache ([#​9763](discordjs/discord.js#9763)) ([346fa57](discordjs/discord.js@346fa57)) - **types:** Fixed CachedManager constructor arguments in type ([#​9761](discordjs/discord.js#9761)) ([b3c85d3](discordjs/discord.js@b3c85d3)) - **Action:** Do not set `undefined` values ([#​9755](discordjs/discord.js#9755)) ([d8e3755](discordjs/discord.js@d8e3755)) #### Documentation - **EmbedBuilder:** `@readonly` length ([#​9778](discordjs/discord.js#9778)) ([8f572a6](discordjs/discord.js@8f572a6)) - **WebhookEditOptions:** Add all of the types ([#​9776](discordjs/discord.js#9776)) ([d5be424](discordjs/discord.js@d5be424)) - Update Node.js requirement to 16.11.0 ([#​9764](discordjs/discord.js#9764)) ([188877c](discordjs/discord.js@188877c)) #### Features - **Client:** Add deleteWebhook method ([#​9777](discordjs/discord.js#9777)) ([d90ba8d](discordjs/discord.js@d90ba8d)) - **ClientPresence:** Allow setting activity state ([#​9743](discordjs/discord.js#9743)) ([9ed1b59](discordjs/discord.js@9ed1b59)) - **ClientApplication:** Approximate guild count and new `GET` route ([#​9713](discordjs/discord.js#9713)) ([632a9b4](discordjs/discord.js@632a9b4)) - **Role:** Add `flags` ([#​9694](discordjs/discord.js#9694)) ([3b18e5b](discordjs/discord.js@3b18e5b)) - **Attachment:** Add `flags` ([#​9686](discordjs/discord.js#9686)) ([692f0fc](discordjs/discord.js@692f0fc)) - Add `Client#webhooksUpdate` ([#​9732](discordjs/discord.js#9732)) ([0de071d](discordjs/discord.js@0de071d)) #### Typings - **GuildInvitableChannelResolvable:** Allow forum channels ([#​9775](discordjs/discord.js#9775)) ([727dc09](discordjs/discord.js@727dc09)) - Make activity name required ([#​9765](discordjs/discord.js#9765)) ([0a9a3ed](discordjs/discord.js@0a9a3ed)) - **BaseButtonComponentData:** Narrow component type ([#​9735](discordjs/discord.js#9735)) ([a30d46c](discordjs/discord.js@a30d46c)) ### [`v14.12.1`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14121---2023-08-01) [Compare Source](discordjs/discord.js@14.12.0...14.12.1) #### Bug Fixes - **BaseClient:** Fix destroy method ([#​9742](discordjs/discord.js#9742)) ([1af7e5a](discordjs/discord.js@1af7e5a)) ### [`v14.12.0`](https://github.com/discordjs/discord.js/blob/HEAD/packages/discord.js/CHANGELOG.md#14120---2023-07-31) [Compare Source](discordjs/discord.js@14.11.0...14.12.0) #### Bug Fixes - **ChannelUpdate:** Check against unknown channels ([#​9697](discordjs/discord.js#9697)) ([7fb91c5](discordjs/discord.js@7fb91c5)) - **Action:** Use existing recipients if available ([#​9653](discordjs/discord.js#9653)) ([719e54a](discordjs/discord.js@719e54a)) - Everyone role members ([#​9685](discordjs/discord.js#9685)) ([0803eb5](discordjs/discord.js@0803eb5)) - `awaitMessageComponent` with `MessageComponentInteraction`s ([#​8598](discordjs/discord.js#8598)) ([b61e4fb](discordjs/discord.js@b61e4fb)) - **ThreadManager:** Fix internal crash upon conditionally resolving thread members ([#​9648](discordjs/discord.js#9648)) ([a6dbe16](discordjs/discord.js@a6dbe16)) - **User:** Check global name in equals ([#​9631](discordjs/discord.js#9631)) ([8f3bd38](discordjs/discord.js@8f3bd38)) - **WebSocketManager:** Await WebSocket destroy ([#​9519](discordjs/discord.js#9519)) ([75308f2](discordjs/discord.js@75308f2)) - **Client:** Safe call for possibly null WebSocket ([#​9600](discordjs/discord.js#9600)) ([24a6149](discordjs/discord.js@24a6149)) - **ThreadManager:** Ensure `fetchActive()` only returns active threads in a channel ([#​9568](discordjs/discord.js#9568)) ([53aa24d](discordjs/discord.js@53aa24d)) - **LimitedCollection:** Allow items to be stored if keepOverLimit is true when maxSize is 0 ([#​9534](discordjs/discord.js#9534)) ([9345d1b](discordjs/discord.js@9345d1b)) - **AutocompleteInteraction:** Prevent snake casing of locales ([#​9565](discordjs/discord.js#9565)) ([7196fe3](discordjs/discord.js@7196fe3)) #### Documentation - Change `Channel` to `BaseChannel` ([#​9718](discordjs/discord.js#9718)) ([e5effb6](discordjs/discord.js@e5effb6)) - **BaseChannel:** Remove `APIChannel` ([#​9717](discordjs/discord.js#9717)) ([125405f](discordjs/discord.js@125405f)) - **BuildersSelectMenuOption:** Update link ([#​9690](discordjs/discord.js#9690)) ([ede9f4e](discordjs/discord.js@ede9f4e)) - **ClientOptions:** Change default value of sweepers in docs ([#​9591](discordjs/discord.js#9591)) ([911e6ef](discordjs/discord.js@911e6ef)) - **Client:** Correct invite gateway permission checks ([#​9597](discordjs/discord.js#9597)) ([e1b6eee](discordjs/discord.js@e1b6eee)) - Fix broken links to new documentation ([#​9563](discordjs/discord.js#9563)) ([d01e8aa](discordjs/discord.js@d01e8aa)) #### Features - Add ws option support for "buildIdentifyThrottler" ([#​9728](discordjs/discord.js#9728)) ([6307f81](discordjs/discord.js@6307f81)) - **Client:** Add `guildAvailable` event ([#​9692](discordjs/discord.js#9692)) ([3c85fb2](discordjs/discord.js@3c85fb2)) - User avatar decorations ([#​8914](discordjs/discord.js#8914)) ([8d97017](discordjs/discord.js@8d97017)) - Add silent option to ShardingManager ([#​9506](discordjs/discord.js#9506)) ([df40dcd](discordjs/discord.js@df40dcd)) - **EmbedBuilder:** Add `.length` ([#​8682](discordjs/discord.js#8682)) ([53c17e0](discordjs/discord.js@53c17e0)) - Guild onboarding ([#​9120](discordjs/discord.js#9120)) ([dc73c93](discordjs/discord.js@dc73c93)) - Add resume event in shard ([#​9650](discordjs/discord.js#9650)) ([a73d54e](discordjs/discord.js@a73d54e)) - **presence:** Re-introduce image resolving for other platforms ([#​9637](discordjs/discord.js#9637)) ([73c2f8a](discordjs/discord.js@73c2f8a)) - Add message to send resume event to shard ([#​9626](discordjs/discord.js#9626)) ([a873ec1](discordjs/discord.js@a873ec1)) - Support new username system ([#​9512](discordjs/discord.js#9512)) ([1ab60f9](discordjs/discord.js@1ab60f9)) - **GuildAuditLogsEntry#extra:** Add missing `channel` property ([#​9518](discordjs/discord.js#9518)) ([2272321](discordjs/discord.js@2272321)) #### Performance - **Channel:** Linear speed position getter ([#​9497](discordjs/discord.js#9497)) ([09b0382](discordjs/discord.js@09b0382)) - **Role:** Improve `members` getter ([#​9529](discordjs/discord.js#9529)) ([37181ab](discordjs/discord.js@37181ab)) #### Refactor - **User:** Remove deprecation warning from tag ([#​9660](discordjs/discord.js#9660)) ([cf8012c](discordjs/discord.js@cf8012c)) - **GuildMember:** Make `_roles` property non-enumerable ([#​9387](discordjs/discord.js#9387)) ([46167a7](discordjs/discord.js@46167a7)) - **rest:** Switch api to fetch-like and provide strategies ([#​9416](discordjs/discord.js#9416)) ([cdaa0a3](discordjs/discord.js@cdaa0a3)) - **BREAKING CHANGE:** NodeJS v18+ is required when using node due to the use of global `fetch` - **BREAKING CHANGE:** The raw method of REST now returns a web compatible `Respone` object. - **BREAKING CHANGE:** The `parseResponse` utility method has been updated to operate on a web compatible `Response` object. - **BREAKING CHANGE:** Many underlying internals have changed, some of which were exported. - **BREAKING CHANGE:** `DefaultRestOptions` used to contain a default `agent`, which is now set to `null` instead. #### Typings - **MessageManager:** Allow comparison of messages again ([#​9612](discordjs/discord.js#9612)) ([a48d0ef](discordjs/discord.js@a48d0ef)) - **AutoModerationActionExecution:** Add forum channels as a possible type in `channel()` ([#​9623](discordjs/discord.js#9623)) ([d64330a](discordjs/discord.js@d64330a)) - **ModalSubmitFields:** Components is an array ([#​9406](discordjs/discord.js#9406)) ([1cab79f](discordjs/discord.js@1cab79f)) - Use `readonly` arrays and `const` type parameters in places ([#​9641](discordjs/discord.js#9641)) ([cd69868](discordjs/discord.js@cd69868)) - **BaseInteraction:** `appPermissions` not `null` in guilds ([#​9601](discordjs/discord.js#9601)) ([6c2242f](discordjs/discord.js@6c2242f)) </details> --- ### Configuration 📅 **Schedule**: Branch creation - At any time (no schedule defined), Automerge - At any time (no schedule defined). 🚦 **Automerge**: Disabled by config. Please merge this manually once you are satisfied. ♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the rebase/retry checkbox. 🔕 **Ignore**: Close this PR and you won't be reminded about this update again. --- - [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check this box --- This PR has been generated by [Renovate Bot](https://github.com/renovatebot/renovate). <!--renovate-debug:eyJjcmVhdGVkSW5WZXIiOiIzNy4wLjAiLCJ1cGRhdGVkSW5WZXIiOiIzNy4wLjAiLCJ0YXJnZXRCcmFuY2giOiJkZXZlbG9wIn0=--> Reviewed-on: https://gitea.vylpes.xyz/RabbitLabs/vylbot-app/pulls/351 Reviewed-by: Vylpes <ethan@vylpes.com> Co-authored-by: Renovate Bot <renovate@vylpes.com> Co-committed-by: Renovate Bot <renovate@vylpes.com>
Please describe the changes this PR makes and why it should be merged:
Undici request was originally chosen for performance reasons.
At the scale of discord bots, this performance difference is irrelevant.This instead is the first step towards cross environment compatability.This refactor also changes the actual network request portion into a strategy. By default, this will use
undici.request
. This strategy has also been provided and exported as /undiciRequestStatus and versioning classification: