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Eliminate temporary byte array allocations in the static constructor of IPAddress
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#57397
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Tagging subscribers to this area: @dotnet/ncl Issue DetailsThe With this PR, these objects are created using constructors that take a
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src/libraries/System.Net.Primitives/src/System/Net/IPAddress.cs
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Thanks!
Wait, just realized that |
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…information # By dotnet-maestro[bot] (4) and others # Via GitHub * origin/main: (58 commits) Localized file check-in by OneLocBuild Task (dotnet#57384) [debugger][wasm] Support DebuggerProxyAttribute (dotnet#56872) Account for type mismatch of `FIELD_LIST` members in LSRA (dotnet#57450) Qualify `sorted_table` allocation with `nothrow` (dotnet#57467) Rename transport packages to follow convention (dotnet#57504) Generate proper DWARF reg num for ARM32 (dotnet#57443) Enable System.Linq.Queryable and disable dotnet#50712 (dotnet#57464) Mark individual tests for 51211 (dotnet#57463) Fix Length for ReadOnlySequence created out of sliced Memory owned by MemoryManager (dotnet#57479) Add JsonConverter.Write/ReadAsPropertyName APIs (dotnet#57302) Remove workaround for dotnet/sdk#19482 (dotnet#57453) Do not drain HttpContentReadStream if the connection is disposed (dotnet#57287) [mono] Fix a few corner case overflow operations (dotnet#57407) make use of ports in SPN optional (dotnet#57159) Fixed H/3 stress server after the last Kestrel change (dotnet#57356) disable a failing stress test. (dotnet#57473) Eliminate temporary byte array allocations in the static constructor of `IPAddress`. (dotnet#57397) Update dependencies from https://github.com/dotnet/emsdk build 20210815.1 (dotnet#57447) [main] Update dependencies from mono/linker (dotnet#57344) Improve serializer performance (dotnet#57327) ... # Conflicts: # src/mono/wasm/debugger/BrowserDebugProxy/MemberReferenceResolver.cs # src/mono/wasm/debugger/BrowserDebugProxy/MonoProxy.cs # src/mono/wasm/debugger/BrowserDebugProxy/MonoSDBHelper.cs
The
IPAddress
class has some static fields for special IP addresses that are created using constructors that take a byte array, temporarily allocating one per object (totally six byte arrays).With this PR, these objects are created using constructors that take a
ReadOnlySpan
of bytes, avoiding the allocations of the temporary byte arrays.