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Adding release of Tensura Idle RPG game version 1.0.0 and update READ…
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…ME with demo.gif of that game
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dotpep committed Jan 29, 2024
1 parent a6163e5 commit cb82984
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37 changes: 35 additions & 2 deletions ASCII-CLI-IdleRPG.csproj
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Expand Up @@ -6,12 +6,27 @@
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{FAC14F24-38F3-4486-999F-45A9F469F1D2}</ProjectGuid>
<OutputType>Exe</OutputType>
<RootNamespace>ASCII_CLI_IdleRPG</RootNamespace>
<AssemblyName>ASCII-CLI-IdleRPG</AssemblyName>
<RootNamespace>Tensura_IdleRPG</RootNamespace>
<AssemblyName>Tensura_IdleRPG</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<PublishUrl>publish\</PublishUrl>
<Install>true</Install>
<InstallFrom>Disk</InstallFrom>
<UpdateEnabled>false</UpdateEnabled>
<UpdateMode>Foreground</UpdateMode>
<UpdateInterval>7</UpdateInterval>
<UpdateIntervalUnits>Days</UpdateIntervalUnits>
<UpdatePeriodically>false</UpdatePeriodically>
<UpdateRequired>false</UpdateRequired>
<MapFileExtensions>true</MapFileExtensions>
<ApplicationRevision>0</ApplicationRevision>
<ApplicationVersion>1.0.0.%2a</ApplicationVersion>
<IsWebBootstrapper>false</IsWebBootstrapper>
<UseApplicationTrust>false</UseApplicationTrust>
<BootstrapperEnabled>true</BootstrapperEnabled>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
Expand All @@ -32,6 +47,9 @@
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>tensura_idle-rpg_logotype_v1.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Core" />
Expand All @@ -49,5 +67,20 @@
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<Content Include="tensura_idle-rpg_logotype_v1.ico" />
</ItemGroup>
<ItemGroup>
<BootstrapperPackage Include=".NETFramework,Version=v4.7.2">
<Visible>False</Visible>
<ProductName>Microsoft .NET Framework 4.7.2 %28x86 and x64%29</ProductName>
<Install>true</Install>
</BootstrapperPackage>
<BootstrapperPackage Include="Microsoft.Net.Framework.3.5.SP1">
<Visible>False</Visible>
<ProductName>.NET Framework 3.5 SP1</ProductName>
<Install>false</Install>
</BootstrapperPackage>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
</Project>
13 changes: 13 additions & 0 deletions ASCII-CLI-IdleRPG.csproj.user
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@@ -0,0 +1,13 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<PublishUrlHistory>publish\</PublishUrlHistory>
<InstallUrlHistory />
<SupportUrlHistory />
<UpdateUrlHistory />
<BootstrapperUrlHistory />
<ErrorReportUrlHistory />
<FallbackCulture>en-US</FallbackCulture>
<VerifyUploadedFiles>false</VerifyUploadedFiles>
</PropertyGroup>
</Project>
37 changes: 22 additions & 15 deletions Program.cs
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Expand Up @@ -101,26 +101,27 @@ public class CharacterStats

static void startPageInfo()
{
WriteLine(@"
▄█▄ █ ▄█ ▄█ ██▄ █ ▄███▄
█▀ ▀▄ █ ██ ██ █ █ █ █▀ ▀
█ ▀ █ ██ ██ █ █ █ ██▄▄
█▄ ▄▀ ███▄ ▐█ ▐█ █ █ ███▄ █▄ ▄▀
▀███▀ ▀ ▐ ▐ ███▀ ▀ ▀███▀
▄█ ▄▄▄▄▄ ▄███▄ █ █▀ ██ ▄█ █▄▄▄▄ █ ▄▄ ▄▀
██ █ ▀▄ █▀ ▀ █▄█ █ █ ██ █ ▄▀ █ █ ▄▀
██ ▄ ▀▀▀▀▄ ██▄▄ █▀▄ █▄▄█ ██ █▀▀▌ █▀▀▀ █ ▀▄
▐█ ▀▄▄▄▄▀ █▄ ▄▀ █ █ █ █ ▐█ █ █ █ █ █
▐ ▀███▀ █ █ ▐ █ █ ███
▀ █ ▀ ▀
");
WriteLine(@" ▄▄▄▄▀ ▄███▄ ▄ ▄▄▄▄▄ ▄ █▄▄▄▄ ██
▀▀▀ █ █▀ ▀ █ █ ▀▄ █ █ ▄▀ █ █
█ ██▄▄ ██ █ ▄ ▀▀▀▀▄ █ █ █▀▀▌ █▄▄█
█ █▄ ▄▀ █ █ █ ▀▄▄▄▄▀ █ █ █ █ █ █
▀ ▀███▀ █ █ █ █▄ ▄█ █ █
█ ██ ▀▀▀ ▀ █
▄█ ██▄ █ ▄███▄ █▄▄▄▄ █ ▄▄ ▄▀
██ █ █ █ █▀ ▀ █ ▄▀ █ █ ▄▀
██ █ █ █ ██▄▄ █▀▀▌ █▀▀▀ █ ▀▄
▐█ █ █ ███▄ █▄ ▄▀ █ █ █ █ █
▐ ███▀ ▀ ▀███▀ █ █ ███
▀ ▀ ");
drawLine();
WriteLine("1. NEW GAME");
WriteLine("2. LOAD GAME");
WriteLine("3. RULES");
WriteLine("4. QUIT GAME");
drawLine();
WriteLine("Play by typing choosen options like 1 and click Enter");
drawLine();
}

static void drawLine()
Expand Down Expand Up @@ -437,6 +438,8 @@ static void Cave()

static void Main(string[] args)
{
Title = "Tensura Idle RPG";

MainGameManager();
}

Expand All @@ -452,7 +455,11 @@ static void MainGameManager()
if (isRules)
{
Clear();
WriteLine("There is some rules, there's nothing , there's nothing yet...");
WriteLine(@"
This is advanture RPG game that has an ending and you can try to beat the game.
Mobs: Slime, Goblic, Orc and Final Secret Boss.
Special place on Maps: Shop, Mayor, Curve.
Items in Shop: heal Potion, upgrade ATK.");
isRules = false;

Write($"{Name}> ");
Expand Down
29 changes: 18 additions & 11 deletions README.md
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@@ -1,27 +1,34 @@
# Tensura Idle-RPG

> An Anime game fandom/franchise: "That Time I Got Reincarnated as a Slime" or just Satoru from Japan that reincornated to Slime, Isekai.
> game theme franchise: ["That Time I Got Reincarnated as a Slime"](https://tensura.fandom.com/wiki/Tensei_Shitara_Slime_Datta_Ken_Wiki). Isekai Fantasy Adventure World with Endings.
This is ASCII CLI Text-based Idle Tensura RPG game.
Written in C# and .NET framework and Using *Best Practices (not yet).
This is ASCII CLI Text-based Adventure "Tensura Idle RPG" game.
Written in C# and .NET framework.

## Demonstration

## Features
![Tensura Idle RPG](tensura_idle-rpg_demo.gif)

-
## Features

## Release

- v1
- current: Version 1.0 Released.
- [click me to Download Game](https://github.com/dotpep/tensura-idle-rpg/releases/tag/v1.0.0)

- About game
- Rules
- [About game]()
- [Rules]()

### Install Game .exe

- go to Release page on GitHub repo or [click at this release link](https://github.com/dotpep/tensura-idle-rpg/releases/tag/v1.0.0)
- download archive file PaintDrying_v1 in format .zip or .rar
- run .exe file (without deleting other files in archived file)

### How to play?

- Type options like <kbd>1</kbd>... and <kbd>Enter</kbd> to choose it.

### What's next

> There is some list of idea
Expand All @@ -45,11 +52,11 @@ Written in C# and .NET framework and Using *Best Practices (not yet).
- [x] Shop
- [x] NPC
- [x] Boss Fight
- [x] Add information about game and demo to README
- [ ] Release v1 game-executable to GitHub
- [ ] Auto Battle
- [ ] Refactoring
- [ ] Refactore Harded Code
- [ ] Migrate project to .NET 7.0 version
- [ ] Add information about game and demo to README
- [ ] Release v1 game-executable to GitHub

### Requirements

Expand Down
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6 changes: 6 additions & 0 deletions Release/Tensura_IdleRPG_v1.0.0/Tensura_IdleRPG.exe.config
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<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<startup>
<supportedRuntime version="v4.0" sku=".NETFramework,Version=v4.7.2" />
</startup>
</configuration>
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Binary file added tensura_idle-rpg_demo.gif
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