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SHADERC_STATIC="./here/" #2

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Commits on Apr 16, 2019

  1. SHADERC_STATIC="./here/"

    If you are here because your windows or macos builds are breaking, I apologize.  The changes were not developed on these platforms.  You will have to research older versions of the crate to establish whether they were in a "just works" state and if not, research your relevant platform options and make it work.
    
    This commit implements several new build behaviors:
    
    - Building libshaderc from source is now fallback behavior on Linux
    - Linux will check "/usr/lib/" for libraries by default
    - SPIRV and glslang libraries _may_ be picked up correctly if they exist in the same location as libshaderc, but funky combinations could break
    - Specification of a static library via SHADERC_STATIC, SHADERC_LIB_DIR, or SHADERC_LIB_PATH instead of the hacky --no-default-options
    - tests will build correctly when using hacky --no-default-options paths (stdc was not being included)
    knappador committed Apr 16, 2019
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