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#2909 - movement of structure ceases when it reaches the boundaries of canvas requiring the consistent movement of mouse to continue its motion #3342
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Nitvex
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2909-movement-of-structure-ceases-when-it-reaches-the-boundaries-of-canvas-requiring-the-consistent-movement-of-mouse-to-continue-its-motion
Sep 25, 2023
Merged
#2909 - movement of structure ceases when it reaches the boundaries of canvas requiring the consistent movement of mouse to continue its motion #3342
Nitvex
merged 9 commits into
master
from
2909-movement-of-structure-ceases-when-it-reaches-the-boundaries-of-canvas-requiring-the-consistent-movement-of-mouse-to-continue-its-motion
Sep 25, 2023
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…vement-of-structure-ceases-when-it-reaches-the-boundaries-of-canvas-requiring-the-consistent-movement-of-mouse-to-continue-its-motion
Most of the issues below are also reproducible in live version.
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…vement-of-structure-ceases-when-it-reaches-the-boundaries-of-canvas-requiring-the-consistent-movement-of-mouse-to-continue-its-motion
…vement-of-structure-ceases-when-it-reaches-the-boundaries-of-canvas-requiring-the-consistent-movement-of-mouse-to-continue-its-motion
y-holik
approved these changes
Sep 22, 2023
Nitvex
reviewed
Sep 22, 2023
class SelectTool implements Tool { | ||
readonly #mode: SelectMode; | ||
readonly #lassoHelper: LassoHelper; | ||
private readonly editor: Editor; | ||
private dragCtx: any; | ||
isMousedDown = false; | ||
private previousMouseMoveEvent: any; |
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I propose to use proper type MouseEvent
chgayane
approved these changes
Sep 25, 2023
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How the feature works? / How did you fix the issue?
Made smooth scroll work using requestAnimationFrame to update the scroll every frame (it only happens when the user is holding a structure close to a screen border.). Also made sure to make scrolling framerate independent, among other things.
Check list
#1234 – issue name