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v1.4 Bug fixes and IntGrids

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@evolutionleo evolutionleo released this 20 Jul 01:11
· 3 commits to main since this release
  • Fixed a couple bugs with loading entity fields, cleaned up the code and organized it better
  • Changed the project/local package file structure
  • Added more prefixes to the config for tilesets, layers and fields
  • IntGrids are now loaded into a global struct as instances of a custom Grid constructor
  • Added an option to the config to ignore IntGrids when loading the level
  • Added a new entity/object to the demo to showcase entity ref fields and arrays of points