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HITL - Add dedicated kick queue. #1931

Merged
merged 1 commit into from
May 3, 2024
Merged

HITL - Add dedicated kick queue. #1931

merged 1 commit into from
May 3, 2024

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0mdc
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@0mdc 0mdc commented May 1, 2024

Motivation and Context

This change adds a dedicated kick command queue to HITL.

The previous system was relying on Server->Client messaging to process kicking. This hacky setup had a couple issues:

  • Need to filter-out kick messages when consolidating keyframes.
  • Difficulty controlling when kicking happens. For example, sometimes, we want to send messages to the user before kicking.
  • Add complexity to the message queue.

How Has This Been Tested

Tested on downstream multiplayer HITL system and locally.

Types of changes

  • [Development]

Checklist

  • My code follows the code style of this project.
  • I have updated the documentation if required.
  • I have read the CONTRIBUTING document.
  • I have completed my CLA (see CONTRIBUTING)
  • I have added tests to cover my changes if required.

@0mdc 0mdc requested a review from aclegg3 May 1, 2024 00:36
@facebook-github-bot facebook-github-bot added the CLA Signed Do not delete this pull request or issue due to inactivity. label May 1, 2024
@0mdc 0mdc requested review from jturner65 and zephirefaith May 1, 2024 00:36
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@aclegg3 aclegg3 left a comment

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Looks good to me from my limited context. 👍

@0mdc 0mdc merged commit eed9606 into main May 3, 2024
3 of 4 checks passed
@0mdc 0mdc deleted the 0mdc/dedicated_kick_queue branch May 3, 2024 12:26
dannymcy pushed a commit to dannymcy/habitat-lab that referenced this pull request Jun 26, 2024
dannymcy pushed a commit to dannymcy/habitat-lab that referenced this pull request Jul 8, 2024
dannymcy pushed a commit to dannymcy/habitat-lab that referenced this pull request Jul 8, 2024
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3 participants