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AQOS
Autumn edited this page Jul 20, 2022
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Here is an (incomplete) list of the scriptable elements for the AQOS module.
Name | PortableOpened |
---|---|
When | The player opens their AQOS tablet |
Name | PortableAppOpened |
---|---|
When | The player opens a specific tab in AQOS |
Arguments |
appId (identifier ): The id of the opened tab |
Name | BestiaryEntryAdded |
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When | A new entry (organism/ecosystem) is added to the player's bestiary |
Arguments |
entryId (identifier ): The id of the new entry |
Name | BestiaryFactAdded |
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When | A new fact is added to the player's bestiary |
Arguments |
factId (identifier ): The id of the new fact |
Name | portable:open |
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Description | Indicates whether or not the player's AQOS tablet is open |
Type | boolean |
Name | portable:app |
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Description | The currently open AQOS app |
Type |
identifier (Organisms, Environments, Job, Tech, Options) |
Name | portable:bestiary.currentEntry |
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Description | The id of the currently selected organism/environment in AQOS |
Type | identifier |
Name | portable:bestiary.lastSelectedFactId |
---|---|
Description | The id of the last selected fact in AQOS |
Type | identifier |