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Modeling

Autumn edited this page Jul 20, 2022 · 1 revision

Experimentation Scripting

Here is an (incomplete) list of the scriptable modeling elements.

Triggers

Name VisualModelStarted
When The player opens the visual modeling tab
Name VisualModelUpdated
When The player finishes updating their model with new facts
Name VisualModelExported
When The player exports their visual model into a model fact
Name SimulationModelStarted
When The player opens one of the simulation tabs
Name SyncModelStarted
When The player opens the sync tab
Name SimulationSyncError
When The player attempts to sync their model with historical data, but their accuracy is too low
Name SimulationSyncSuccess
When The player attempts to sync their model with historical data, and their accuracy is sufficient
Name PredictModelStarted
When The player opens the predict tab
Name SimulationPredictSuccess
When The player simulates their model as a projection into the future
Name InterveneModelStarted
When The player opens the intervention tab
Name SimulationInterveneError
When The player adds an intervention to their model, but they do not achieve the target population ranges
Name SimulationInterveneSuccess
When The player adds an intervention to their model, and they achieve the target population ranges

Variables

Methods

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