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fix: Fix collision detection comments and typo #1422

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merged 4 commits into from
Mar 8, 2022
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spydon
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@spydon spydon commented Mar 7, 2022

Description

relatve - > relative
CollidableType -> CollisionType

Paint for hitboxes should be debugPaint.

Checklist

  • The title of my PR starts with a Conventional Commit prefix (fix:, feat:, docs: etc).
  • I have read the Contributor Guide and followed the process outlined for submitting PRs.
  • I have updated/added tests for ALL new/updated/fixed functionality.
  • I have updated/added relevant documentation in docs and added dartdoc comments with ///.
  • I have updated/added relevant examples in examples.

Breaking Change

  • Yes, this is a breaking change.
  • No, this is not a breaking change.

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LGTM!

CollidableType collidableType = CollidableType.active;
CollisionType collisionType = CollisionType.active;

@override
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Is this intentional?

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@spydon spydon Mar 7, 2022

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To override the paint? Yes, because otherwise the hitboxes just became big blocks when they were rendered in debugMode. I guess it could override the debug render method too, I'll have a think about it.

spydon and others added 3 commits March 8, 2022 10:51
@spydon spydon merged commit dfeafdd into main Mar 8, 2022
@spydon spydon deleted the spydon.fix-cd-comments branch March 8, 2022 13:38
st-pasha added a commit to st-pasha/flame that referenced this pull request Mar 9, 2022
* Fix collision detection comments and typo

* Update packages/flame/lib/src/collisions/collision_callbacks.dart

Co-authored-by: Pasha Stetsenko <stpasha@google.com>

* Update doc/flame/collision_detection.md

Co-authored-by: Pasha Stetsenko <stpasha@google.com>

Co-authored-by: Pasha Stetsenko <stpasha@google.com>
spydon added a commit that referenced this pull request Mar 9, 2022
* ProcessQueues() method

* Added deadQueue in LifecycleManager

* refactor removeFromParent()

* make shouldRemove non-overridable

* Added lifecycle state "removing"

* prevent double-removal

* shouldRemove can only be set to true

* eliminate _shouldRemove

* rename _dead -> _dying

* added adoption queue

* removed nextParent

* deprecate ComponentSet.clear and .removeAll

* ComponentSet no longer handles removal

* remove usages of shouldRemove

* doc-comments

* onRemove refactor

* cleanup

* remove obsolete paragraph in docs

* rename queue dying -> removals

* feat: update examples dashbook (#1398)

* docs: Added tutorial for creating a bare Flame project (#1376)

* feat: Add missing optional priority to SpriteBodyComponent (#1404)

* Add missing optional priority to SpriteBodyComponent

Gives you the option to set the priority directly when creating the component.

* Add optional parameter priority

Adds priority as an optional parameter

* removed wrong trailing comma

Added a comma at the wrong position.

* feat:  Added getImageLayer to flame_tiled (#1405)

* feat: Create sphinx extension for integrating Flutter apps into the documentation site (#1393)

* feat: adding FlameBloc mixin to allow its usage with enhanced FlameGame classes (#1399)

* feat: adding FlameBloc mixin to allow its usage with enhanced FlameGame classes

* fixing tests

* Apply suggestions from code review

Co-authored-by: Lukas Klingsbo <me@lukas.fyi>
Co-authored-by: Pasha Stetsenko <stpasha@google.com>
Co-authored-by: Luan Nico <luanpotter27@gmail.com>

Co-authored-by: Lukas Klingsbo <me@lukas.fyi>
Co-authored-by: Pasha Stetsenko <stpasha@google.com>
Co-authored-by: Luan Nico <luanpotter27@gmail.com>

* refactor: Organize tests in the game/ folder (#1403)

* position_type_test

* detectors_test

* reformat projections_test

* Reorganize tests in projector_test

* review flame_game_test

* move some cameratests

* created viewport_test file

* reformat camera tests

* feat: Add missing optional priority to SpriteBodyComponent (#1404)

* Add missing optional priority to SpriteBodyComponent

Gives you the option to set the priority directly when creating the component.

* Add optional parameter priority

Adds priority as an optional parameter

* removed wrong trailing comma

Added a comma at the wrong position.

* feat:  Added getImageLayer to flame_tiled (#1405)

* feat: Create sphinx extension for integrating Flutter apps into the documentation site (#1393)

Co-authored-by: KurtLa <KurtLa@users.noreply.github.com>
Co-authored-by: Munsterlander <munsterlander@users.noreply.github.com>
Co-authored-by: Erick <erickzanardoo@gmail.com>

* feat: improving generics on position body component (#1397)

* chore(release): publish packages (#1407)

- flame@1.1.0-releasecandidate.1
 - flame_bloc@1.2.0-releasecandidate.1
 - flame_rive@1.1.0-releasecandidate.1
 - flame_test@1.2.0-releasecandidate.1
 - flame_tiled@1.3.0-releasecandidate.1

* chore: fixing pub deps to allow publish (#1408)

* chore(release): publish packages

 - flame@1.1.0-releasecandidate.1
 - flame_bloc@1.2.0-releasecandidate.1
 - flame_rive@1.1.0-releasecandidate.1
 - flame_test@1.2.0-releasecandidate.1
 - flame_tiled@1.3.0-releasecandidate.1

* chore: fixing deps to enable pub publish

* fixing vector math version

* chore(flame_forge2d): export all files in barrel file (#1409)

* chore(release): publish packages (#1410)

- flame_forge2d@0.9.0-releasecandidate.1

* chore: commented out PR template sections (#1412)

* feat: Make ContactCallback begin end methods optional overrides (#1415)

* feat: made begin and end optional overrides

* chore: removed unecessary end override

* feat: Camera as a component (#1355)

* feat(collision detection)!: Use a broadphase to make collision detection more efficient (#1252)

* fix: PositionBodyComponent had an async onMount, without needing (#1424)

* fix: Fix collision detection comments and typo (#1422)

* Fix collision detection comments and typo

* Update packages/flame/lib/src/collisions/collision_callbacks.dart

Co-authored-by: Pasha Stetsenko <stpasha@google.com>

* Update doc/flame/collision_detection.md

Co-authored-by: Pasha Stetsenko <stpasha@google.com>

Co-authored-by: Pasha Stetsenko <stpasha@google.com>

* feat: adding has mounted to component (#1418)

* feat: adding has mounted to component

* feat: pr suggestions

* feat: improving hasMounted

* feat: renaming hasMounted to mounted

* feat: pr suggestion

* chore(release): publish packages (#1427)

- flame_svg@1.1.0-releasecandidate.1
 - flame@1.1.0-releasecandidate.2
 - flame_bloc@1.2.0-releasecandidate.2
 - flame_forge2d@0.9.0-releasecandidate.2
 - flame_rive@1.1.0-releasecandidate.2
 - flame_test@1.2.0-releasecandidate.2
 - flame_tiled@1.3.0-releasecandidate.2

* fix a test

* fix broken merge

* rename parent->owner in LifecycleManager

* update doc-comment

Co-authored-by: Erick <erickzanardoo@gmail.com>
Co-authored-by: KurtLa <KurtLa@users.noreply.github.com>
Co-authored-by: Munsterlander <munsterlander@users.noreply.github.com>
Co-authored-by: Lukas Klingsbo <me@lukas.fyi>
Co-authored-by: Luan Nico <luanpotter27@gmail.com>
Co-authored-by: Allison Ryan <77211884+allisonryan0002@users.noreply.github.com>
Co-authored-by: Alejandro Santiago <dev@alestiago.com>
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3 participants