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Fixgl.MIN
and gl.MAX
doesn't exist in webgl1
#1990
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gl.MIN
and gl.MAX
doesn't exist in webgl2
gl.MIN
and gl.MAX
doesn't exist in webgl1
gl.MIN
and gl.MAX
doesn't exist in webgl1
gl.MIN
and gl.MAX
doesn't exist in webgl1
GuoLei1990
requested changes
Feb 5, 2024
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@GuoLei1990 Thanks fot the tip. Fixed |
GuoLei1990
approved these changes
Feb 16, 2024
GuoLei1990
added a commit
to GuoLei1990/galacean-engine
that referenced
this pull request
Feb 26, 2024
* dev/1.2: (29 commits) Add `Preprocessor` in `ShaderLab` (galacean#2009) "v1.2.0-alpha.11" Add ShaderLab package umd entry (galacean#2006) Fix primitive e2e error (galacean#2007) "v1.2.0-alpha.10" "v1.1.0-beta.49" "v1.1.0-beta.48" Physics raycast hitResult add shape (galacean#2004) Fix output glsl error when `function overload` exists in shaderlab source code (galacean#2001) refactor: adapter shadowFadeBorder exported from editor (galacean#1999) refactor(render-sort-compare): opt compare code (galacean#2002) feat: modify the method of generating the path (galacean#2000) "v1.1.0-beta.47" Fix`gl.MIN` and `gl.MAX` doesn't exist in `webgl1` (galacean#1990) Fix glb/gltf use extension parse (galacean#1992) "v1.1.0-beta.46" Fix query path error (galacean#1986) "v1.1.0-beta.45" "v1.1.0-beta.44" Fix the problem of resetting `HtmlCanvas.ClientXXX` when call `canvas.resizeByClientSize()` (galacean#1984) ...
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What kind of change does this PR introduce? (Bug fix, feature, docs update, ...)
EXT_blend_minmax
