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Fix particle bugs #2256
Fix particle bugs #2256
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Warning Rate limit exceeded@GuoLei1990 has exceeded the limit for the number of commits or files that can be reviewed per hour. Please wait 9 minutes and 15 seconds before requesting another review. How to resolve this issue?After the wait time has elapsed, a review can be triggered using the We recommend that you space out your commits to avoid hitting the rate limit. How do rate limits work?CodeRabbit enforces hourly rate limits for each developer per organization. Our paid plans have higher rate limits than the trial, open-source and free plans. In all cases, we re-allow further reviews after a brief timeout. Please see our FAQ for further information. WalkthroughThe changes streamline the rendering process by renaming methods and consolidating logic across multiple renderer classes. The Changes
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Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (2)
- packages/core/src/particle/ParticleRenderer.ts (2 hunks)
- packages/core/src/shaderlib/particle/color_over_lifetime_module.glsl (1 hunks)
Additional comments not posted (3)
packages/core/src/shaderlib/particle/color_over_lifetime_module.glsl (1)
25-25
: Verify the initialization ofalphaKeys
.Ensure that
alphaKeys
is correctly initialized and populated before being used in this function.Verification successful
Let's correct the previous command and search for
alphaKeys
initialization without specifying the file type.
Verify the initialization and population of
alphaKeys
.The
alphaKeys
array is correctly initialized and populated in theParticleGradient
class before being used in the shader code.
- Initialization:
packages/core/src/particle/modules/ParticleGradient.ts
- Constructor: Initializes
alphaKeys
if provided.setKeys
method: SetsalphaKeys
and ensures they are correctly populated.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the initialization and population of `alphaKeys`. # Test: Search for the initialization of `alphaKeys`. Expect: Proper initialization and population. rg --type glsl $'alphaKeys'Length of output: 55
Script:
#!/bin/bash # Description: Verify the initialization and population of `alphaKeys`. # Test: Search for the initialization of `alphaKeys`. Expect: Proper initialization and population. rg 'alphaKeys'Length of output: 5863
packages/core/src/particle/ParticleRenderer.ts (2)
196-198
: Ensure the generator is correctly updated.The generator is now updated within
_updateRendererShaderData
. Verify that this change does not introduce any side effects.Verification successful
The generator is correctly updated.
The
_update
method in theParticleGenerator
class ensures the generator is updated based on the engine's delta time. No side effects were found in the updated logic.
packages/core/src/particle/ParticleGenerator.ts
(line 264):_update
method implementation.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the generator update logic. # Test: Search for the `_update` method in `ParticleGenerator`. Expect: Correct update logic. rg --type ts $'ParticleGenerator._update'Length of output: 40
Script:
#!/bin/bash # Search for the ParticleGenerator class and list its methods ast-grep --lang typescript --pattern $'class ParticleGenerator { $$$ }'Length of output: 100721
199-201
: Ensure correct handling of no particles to render.The condition to check if there are no particles to render has been moved to
_updateRendererShaderData
. Verify that this change does not introduce any side effects.Verification successful
The condition to check if there are no particles to render is correctly handled within
_updateRendererShaderData
.
- The condition
if (generator._firstActiveElement === generator._firstFreeElement) { return; }
is present in the_updateRendererShaderData
method inParticleRenderer.ts
.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify the condition to check if there are no particles to render. # Test: Search for the `_firstActiveElement` and `_firstFreeElement` in `ParticleGenerator`. Expect: Correct handling of no particles to render. rg --type ts $'_firstActiveElement|_firstFreeElement'Length of output: 3298
Script:
#!/bin/bash # Description: Verify the condition to check if there are no particles to render in `_updateRendererShaderData`. # Test: Search for the `_updateRendererShaderData` method definition and inspect its implementation. rg --type ts '_updateRendererShaderData' -A 20Length of output: 8137
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Actionable comments posted: 0
Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
Files selected for processing (3)
- packages/core/src/Renderer.ts (2 hunks)
- packages/core/src/mesh/SkinnedMeshRenderer.ts (2 hunks)
- packages/core/src/particle/ParticleRenderer.ts (2 hunks)
Files skipped from review as they are similar to previous changes (1)
- packages/core/src/particle/ParticleRenderer.ts
Additional comments not posted (2)
packages/core/src/mesh/SkinnedMeshRenderer.ts (1)
Line range hint
157-213
:
LGTM! But verify the method usage in the codebase.The renaming of the method
_updateRendererShaderData
to_update
simplifies the method name while retaining its functionality. The internal call to the superclass method has been updated accordingly. The logic and control flow remain intact.However, ensure that all method calls to
_updateRendererShaderData
have been updated to_update
.Verification successful
All instances of
_updateRendererShaderData
have been successfully updated to_update
.The renaming of the method
_updateRendererShaderData
to_update
has been comprehensively applied across the codebase.
- No occurrences of
_updateRendererShaderData
were found in the TypeScript files.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify all method calls to `_updateRendererShaderData` have been updated to `_update`. # Test: Search for the method usage. Expect: Only occurrences of the new method name. rg --type typescript -A 5 $'_updateRendererShaderData'Length of output: 88
Script:
#!/bin/bash # Description: Verify all method calls to `_updateRendererShaderData` have been updated to `_update`. # Test: Search for the method usage. Expect: Only occurrences of the new method name. rg --type ts -A 5 $'_updateRendererShaderData'Length of output: 45
Tools
Biome
[error] 154-154: The assignment should not be in an expression.
The use of assignments in expressions is confusing.
Expressions are often considered as side-effect free.(lint/suspicious/noAssignInExpressions)
packages/core/src/Renderer.ts (1)
413-416
: LGTM! But verify the method usage in the codebase.The renaming of the method
_updateRendererShaderData
to_update
simplifies the method name while retaining its functionality. The internal call to the method has been updated accordingly. The logic and control flow remain intact.However, ensure that all method calls to
_updateRendererShaderData
have been updated to_update
.Verification successful
All references to
_updateRendererShaderData
have been updated to_update
.The renaming of the method has been correctly applied throughout the codebase. There are no remaining references to
_updateRendererShaderData
.
packages/core/src/Renderer.ts
: Verified usage of_update
.Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Verify all method calls to `_updateRendererShaderData` have been updated to `_update`. # Test: Search for the method usage. Expect: Only occurrences of the new method name. rg --type typescript -A 5 $'_updateRendererShaderData'Length of output: 88
Script:
#!/bin/bash # Description: Verify all method calls to `_updateRendererShaderData` have been updated to `_update`. # Test: Search for the method usage. Expect: Only occurrences of the new method name. rg '_updateRendererShaderData'Length of output: 30
Script:
#!/bin/bash # Description: Verify the usage of the new method name `_update` in the codebase. # Test: Search for the method usage. Expect: Occurrences of the new method name. rg '_update'Length of output: 37725
Please check if the PR fulfills these requirements
Two bugs:
Summary by CodeRabbit
New Features
Bug Fixes
Refactor