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Support <anti_aliasing> element when setting up camera render texture #3201

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merged 2 commits into from
May 19, 2022

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WilliamLewww
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Depends on:

The level of MSAA is hard-coded to 4. This pull request allows users to change the MSAA level with the SDF element <anti_aliasing>.

<camera name="camera">
  <image>
    <width>640</width>
    <height>480</height>
    <format>R8G8B8</format>
    <anti_aliasing>4</anti_aliasing>
  </image>
...
</camera>

@scpeters
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we'll probably need to check which version of libsdformat9 we find to ensure it is new enough

@scpeters
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we'll probably need to check which version of libsdformat9 we find to ensure it is new enough

and we'll need a new libsdformat9 release

@WilliamLewww
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Waiting for the following pull request to make a sdformat9 release:

Signed-off-by: William Lew <WilliamMilesLew@gmail.com>
Signed-off-by: William Lew <WilliamMilesLew@gmail.com>
@scpeters scpeters merged commit c9c2300 into gazebosim:gazebo11 May 19, 2022
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2 participants