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<?xml version="1.0" ?> | ||
<!-- | ||
This world has two boxes: a red one with no retro value and a blue one with | ||
a retro value of ~ 500 | ||
You can echo lidar messages using: | ||
ign topic -e -t /lidar | ||
and see the intensities of the points corresponding to the blue box filled | ||
with ~ 500 values | ||
--> | ||
<sdf version="1.6"> | ||
<world name="gpu_lidar_retro_values_sensor"> | ||
<physics name="1ms" type="ignored"> | ||
<max_step_size>0.001</max_step_size> | ||
<real_time_factor>1.0</real_time_factor> | ||
</physics> | ||
<plugin | ||
filename="ignition-gazebo-physics-system" | ||
name="ignition::gazebo::systems::Physics"> | ||
</plugin> | ||
<plugin | ||
filename="ignition-gazebo-sensors-system" | ||
name="ignition::gazebo::systems::Sensors"> | ||
<render_engine>ogre2</render_engine> | ||
</plugin> | ||
<plugin | ||
filename="ignition-gazebo-scene-broadcaster-system" | ||
name="ignition::gazebo::systems::SceneBroadcaster"> | ||
</plugin> | ||
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<light type="directional" name="sun"> | ||
<cast_shadows>true</cast_shadows> | ||
<pose>0 0 10 0 0 0</pose> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.2 0.2 0.2 1</specular> | ||
<attenuation> | ||
<range>1000</range> | ||
<constant>0.9</constant> | ||
<linear>0.01</linear> | ||
<quadratic>0.001</quadratic> | ||
</attenuation> | ||
<direction>-0.5 0.1 -0.9</direction> | ||
</light> | ||
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<model name="ground_plane"> | ||
<static>true</static> | ||
<link name="link"> | ||
<collision name="collision"> | ||
<geometry> | ||
<!--plane> | ||
<normal>0 0 1</normal> | ||
<size>100 100</size> | ||
</plane--> | ||
<box> | ||
<size>20 20 0.1</size> | ||
</box> | ||
</geometry> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<!--plane> | ||
<normal>0 0 1</normal> | ||
<size>100 100</size> | ||
</plane--> | ||
<box> | ||
<size>20 20 0.1</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<ambient>0.8 0.8 0.8 1</ambient> | ||
<diffuse>0.8 0.8 0.8 1</diffuse> | ||
<specular>0.8 0.8 0.8 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
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<model name="box_no_retro_values"> | ||
<pose>0 -1 0.5 0 0 0</pose> | ||
<link name="box_link"> | ||
<inertial> | ||
<inertia> | ||
<ixx>1</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>1</iyy> | ||
<iyz>0</iyz> | ||
<izz>1</izz> | ||
</inertia> | ||
<mass>1.0</mass> | ||
</inertial> | ||
<collision name="box_collision"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
</collision> | ||
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<visual name="box_visual"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<ambient>1 0 0 1</ambient> | ||
<diffuse>1 0 0 1</diffuse> | ||
<specular>1 0 0 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
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<model name="box_retro_500"> | ||
<pose>0 1 0.5 0 0 0</pose> | ||
<link name="box_link"> | ||
<inertial> | ||
<inertia> | ||
<ixx>1</ixx> | ||
<ixy>0</ixy> | ||
<ixz>0</ixz> | ||
<iyy>1</iyy> | ||
<iyz>0</iyz> | ||
<izz>1</izz> | ||
</inertia> | ||
<mass>1.0</mass> | ||
</inertial> | ||
<collision name="box_collision"> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
</collision> | ||
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<visual name="box_visual"> | ||
<laser_retro>500</laser_retro> | ||
<geometry> | ||
<box> | ||
<size>1 1 1</size> | ||
</box> | ||
</geometry> | ||
<material> | ||
<ambient>0 0 1 1</ambient> | ||
<diffuse>0 0 1 1</diffuse> | ||
<specular>0 0 1 1</specular> | ||
</material> | ||
</visual> | ||
</link> | ||
</model> | ||
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<model name="model_with_lidar"> | ||
<pose>4 0 0.5 0 0.0 3.14</pose> | ||
<link name="link"> | ||
<pose>0.05 0.05 0.05 0 0 0</pose> | ||
<inertial> | ||
<mass>0.1</mass> | ||
<inertia> | ||
<ixx>0.000166667</ixx> | ||
<iyy>0.000166667</iyy> | ||
<izz>0.000166667</izz> | ||
</inertia> | ||
</inertial> | ||
<collision name="collision"> | ||
<geometry> | ||
<box> | ||
<size>0.1 0.1 0.1</size> | ||
</box> | ||
</geometry> | ||
</collision> | ||
<visual name="visual"> | ||
<geometry> | ||
<box> | ||
<size>0.1 0.1 0.1</size> | ||
</box> | ||
</geometry> | ||
</visual> | ||
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<sensor name='gpu_lidar' type='gpu_lidar'> | ||
<topic>lidar</topic> | ||
<update_rate>10</update_rate> | ||
<lidar> | ||
<scan> | ||
<horizontal> | ||
<samples>640</samples> | ||
<resolution>1</resolution> | ||
<min_angle>-1.396263</min_angle> | ||
<max_angle>1.396263</max_angle> | ||
</horizontal> | ||
<vertical> | ||
<samples>16</samples> | ||
<resolution>1</resolution> | ||
<min_angle>-0.261799</min_angle> | ||
<max_angle>0.261799</max_angle> | ||
</vertical> | ||
</scan> | ||
<range> | ||
<min>0.08</min> | ||
<max>10.0</max> | ||
<resolution>0.01</resolution> | ||
</range> | ||
</lidar> | ||
<alwaysOn>1</alwaysOn> | ||
<visualize>true</visualize> | ||
</sensor> | ||
</link> | ||
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<static>true</static> | ||
</model> | ||
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</world> | ||
</sdf> |
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/* | ||
* Copyright (C) 2020 Open Source Robotics Foundation | ||
* | ||
* Licensed under the Apache License, Version 2.0 (the "License"); | ||
* you may not use this file except in compliance with the License. | ||
* You may obtain a copy of the License at | ||
* | ||
* http://www.apache.org/licenses/LICENSE-2.0 | ||
* | ||
* Unless required by applicable law or agreed to in writing, software | ||
* distributed under the License is distributed on an "AS IS" BASIS, | ||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | ||
* See the License for the specific language governing permissions and | ||
* limitations under the License. | ||
* | ||
*/ | ||
#ifndef IGNITION_GAZEBO_COMPONENTS_LASERRETRO_HH_ | ||
#define IGNITION_GAZEBO_COMPONENTS_LASERRETRO_HH_ | ||
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#include <ignition/gazebo/components/Factory.hh> | ||
#include <ignition/gazebo/components/Component.hh> | ||
#include <ignition/gazebo/config.hh> | ||
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namespace ignition | ||
{ | ||
namespace gazebo | ||
{ | ||
// Inline bracket to help doxygen filtering. | ||
inline namespace IGNITION_GAZEBO_VERSION_NAMESPACE { | ||
namespace components | ||
{ | ||
/// \brief A component used to indicate an lidar reflective value | ||
using LaserRetro = Component<double, class LaserRetroTag>; | ||
IGN_GAZEBO_REGISTER_COMPONENT("ign_gazebo_components.LaserRetro", | ||
LaserRetro) | ||
} | ||
} | ||
} | ||
} | ||
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#endif |
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