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Particle system - Part3 #593
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Signed-off-by: Carlos Agüero <caguero@openrobotics.org>
Signed-off-by: Carlos Agüero <caguero@openrobotics.org>
Signed-off-by: Carlos Agüero <caguero@openrobotics.org>
Signed-off-by: Carlos Agüero <caguero@openrobotics.org>
nice! can you add |
chapulina
added
enhancement
New feature or request
rendering
Involves Ignition Rendering
🔮 dome
Ignition Dome
labels
Jan 29, 2021
Signed-off-by: Carlos Agüero <caguero@openrobotics.org>
Added c76b26b :) |
Signed-off-by: Carlos Agüero <caguero@openrobotics.org>
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adlarkin
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Feb 9, 2021
Signed-off-by: Nate Koenig <nate@openrobotics.org>
Signed-off-by: Nate Koenig <nate@openrobotics.org>
Signed-off-by: Ian Chen <ichen@osrfoundation.org>
Signed-off-by: Ian Chen <ichen@osrfoundation.org>
Signed-off-by: Ian Chen <ichen@osrfoundation.org> Co-authored-by: Ashton Larkin <ashton@openrobotics.org>
adlarkin
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this pull request
Feb 18, 2021
Co-authored-by: Nate Koenig <nate@openrobotics.org> Co-authored-by: Ian Chen <ichen@osrfoundation.org> Co-authored-by: Ashton Larkin <ashton@openrobotics.org> Signed-off-by: Carlos Agüero <caguero@osrfoundation.org>
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It depends on gazebosim/gz-msgs#127 .
This pull request connects the particle emitter system with the rendering engine and we should start visualizing the particles.
You can test it with:
ign gazebo -r -v 4 ../examples/worlds/particle_emitter.sdf