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Change "minimal" dependency feature to package feature #17
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A bit of background: The But we can gladly improve the way this is handled until then. Technically, features should be additive (specifying an extra feature should add functionality, not remove it), so I'm doing it wrong. If we went that way, we would have to:
I didn't do it like this so far, because it's less convenient than just specifying However, someone just running What was your circumstance to build the workspace but require full codegen? The library itself doesn't need it. Did you want to generate documentation? Apart from that, maybe only the |
I was just dicking around seeing how certain classes that weren't in the minimal set got generated. I wanted to see how you were handling properties on classes that had their default setters and getters as protected methods (it turns out the answer was "not"). |
Yeah, codegen is not yet feature-complete. Properties, constants, etc. still need to be exposed 🙂 What do you think about having a |
Yeah that would work for me. |
# This is the 1st commit message: Parse gdextension_interface.h declarations using regex # This is the commit message #2: AsUninit trait to convert FFI pointers to their uninitialized versions # This is the commit message godot-rust#3: GodotFfi::from_sys_init() now uses uninitialized pointer types # This is the commit message godot-rust#4: Introduce GDExtensionUninitialized*Ptr, without changing semantics # This is the commit message godot-rust#5: Adjust init code to new get_proc_address mechanism # This is the commit message godot-rust#6: Make `trace` feature available in godot-ffi, fix interface access before initialization # This is the commit message godot-rust#7: Compatibility layer between Godot 4.0 and 4.1 (different GDExtension APIs) # This is the commit message godot-rust#8: Add GdextBuild to access build/runtime metadata # This is the commit message godot-rust#9: Detect 4.0 <-> 4.1 mismatches in both directions + missing `compatibility_minimum = 4.1` # This is the commit message godot-rust#10: Detect legacy/modern version of C header (also without `custom-godot` feature) # This is the commit message godot-rust#11: CI: add jobs that use patched 4.0.x versions # This is the commit message godot-rust#12: Remove several memory leaks by constructing into uninitialized pointers # This is the commit message godot-rust#13: CI: memcheck jobs for both 4.0.3 and nightly # This is the commit message godot-rust#14: Remove ToVariant, FromVariant, and VariantMetadata impls for pointers This commit splits SignatureTuple into two separate traits: PtrcallSignatureTuple and VarcallSignatureTuple. The latter is a child of the former. PtrcallSignatureTuple is used for ptrcall and only demands GodotFuncMarshall of its arguments. VarcallSignatureTuple is used for varcall and additionally demands ToVariant, FromVariant, and VariantMetadata of its arguments, so pointers cannot benefit from the optimizations provided by varcall over ptrcall. # This is the commit message godot-rust#15: Adds FromVariant and ToVariant proc macros # This is the commit message godot-rust#16: godot-core: builtin: reimplement Plane functions/methods # This is the commit message godot-rust#17: impl GodotFfi for Option<T> when T is pointer sized and nullable godot-rust#240 Additionally FromVariant and ToVariant are also implemented for Option<Gd<T>> to satisfy all the requirements for ffi and godot_api. # This is the commit message godot-rust#18: Fix UB in virtual method calls that take objects Fix incorrect incrementing of refcount when calling in to godot Fix refcount not being incremented when we receive a refcounted object in virtual methods # This is the commit message godot-rust#19: fix UB caused by preload weirdness # This is the commit message godot-rust#20: Implements swizzle and converts from/to tuples
When "minimal" was added as a feature,
examples
anditest
included thegodot
package with the feature "minimal".As a result, when building the workspace, even if the workspace is compiled with
--no-default-features
, it will still only rungodot-codegen
with the "minimal" feature set. If we change it so that the dependency feature is enabled by a package feature which is on by default, we can then compile the workspace with--no-default-features
and get the codegen for the full class set.