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FPS Tutorial gun mesh broken #3217
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I opened up the project and can reproduce the issue with Windows 10, OpenGL 3 renderer. It looks like it may be a Godot engine bug. The issue seems to be because of the Not sure what the best fix would be. Short term, the best solution is to set the |
Opaque Pre-Pass seems to be broken in 3.2, see godotengine/godot#36669. |
Seems that is the case. I guess the solution for this bug depends on how the linked issue is handled. If it is intended functionality, then changing |
Thanks. I will wait for a fix :) |
- Step-by-step -> UI tutorials - Step-by-step -> splash screen tutorial - 3D -> FPS tutorial Closes godotengine#1412 Closes godotengine#1599 Closes godotengine#1601 Closes godotengine#1620 Closes godotengine#1667 Closes godotengine#1670 Closes godotengine#2346 Closes godotengine#2574 Closes godotengine#2875 Closes godotengine#3151 Closes godotengine#3217 Closes godotengine#3348 Closes godotengine#3751 Closes godotengine#4011
- Step-by-step -> UI tutorials - Step-by-step -> splash screen tutorial - 3D -> FPS tutorial Closes godotengine#1412 Closes godotengine#1599 Closes godotengine#1601 Closes godotengine#1620 Closes godotengine#1667 Closes godotengine#1670 Closes godotengine#2346 Closes godotengine#2574 Closes godotengine#2875 Closes godotengine#3151 Closes godotengine#3217 Closes godotengine#3348 Closes godotengine#3751 Closes godotengine#4011
- Step-by-step -> UI tutorials - Step-by-step -> splash screen tutorial - 3D -> FPS tutorial Closes godotengine#1412 Closes godotengine#1599 Closes godotengine#1601 Closes godotengine#1620 Closes godotengine#1667 Closes godotengine#1670 Closes godotengine#2346 Closes godotengine#2574 Closes godotengine#2875 Closes godotengine#3151 Closes godotengine#3217 Closes godotengine#3348 Closes godotengine#3751 Closes godotengine#4011
- Step-by-step -> UI tutorials - Step-by-step -> splash screen tutorial - 3D -> FPS tutorial Closes godotengine#1412 Closes godotengine#1599 Closes godotengine#1601 Closes godotengine#1620 Closes godotengine#1667 Closes godotengine#1670 Closes godotengine#2346 Closes godotengine#2574 Closes godotengine#2875 Closes godotengine#3151 Closes godotengine#3217 Closes godotengine#3348 Closes godotengine#3751 Closes godotengine#4011 <!-- **Note:** Pull Requests should be made against the `master` by default. Only make Pull Requests against other branches (e.g. `2.1`) if your changes only apply to that specific version of Godot. All pull requests for Godot 3 should usually go into `master`. -->
- Step-by-step -> UI tutorials - Step-by-step -> splash screen tutorial - 3D -> FPS tutorial Closes godotengine#1412 Closes godotengine#1599 Closes godotengine#1601 Closes godotengine#1620 Closes godotengine#1667 Closes godotengine#1670 Closes godotengine#2346 Closes godotengine#2574 Closes godotengine#2875 Closes godotengine#3151 Closes godotengine#3217 Closes godotengine#3348 Closes godotengine#3751 Closes godotengine#4011 <!-- **Note:** Pull Requests should be made against the `master` by default. Only make Pull Requests against other branches (e.g. `2.1`) if your changes only apply to that specific version of Godot. All pull requests for Godot 3 should usually go into `master`. -->
- Step-by-step -> UI tutorials - Step-by-step -> splash screen tutorial - 3D -> FPS tutorial Closes godotengine#1412 Closes godotengine#1599 Closes godotengine#1601 Closes godotengine#1620 Closes godotengine#1667 Closes godotengine#1670 Closes godotengine#2346 Closes godotengine#2574 Closes godotengine#2875 Closes godotengine#3151 Closes godotengine#3217 Closes godotengine#3348 Closes godotengine#3751 Closes godotengine#4011 <!-- **Note:** Pull Requests should be made against the `master` by default. Only make Pull Requests against other branches (e.g. `2.1`) if your changes only apply to that specific version of Godot. All pull requests for Godot 3 should usually go into `master`. -->
- Step-by-step -> UI tutorials - Step-by-step -> splash screen tutorial - 3D -> FPS tutorial Closes godotengine#1412 Closes godotengine#1599 Closes godotengine#1601 Closes godotengine#1620 Closes godotengine#1667 Closes godotengine#1670 Closes godotengine#2346 Closes godotengine#2574 Closes godotengine#2875 Closes godotengine#3151 Closes godotengine#3217 Closes godotengine#3348 Closes godotengine#3751 Closes godotengine#4011 <!-- **Note:** Pull Requests should be made against the `master` by default. Only make Pull Requests against other branches (e.g. `2.1`) if your changes only apply to that specific version of Godot. All pull requests for Godot 3 should usually go into `master`. -->
Seems like some faces are wrong in the assets ?
using:
Godot Engine v3.2.stable.mono.official - https://godotengine.org
OpenGL ES 3.0 Renderer: GeForce RTX 2080/PCIe/SSE2
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