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Implement background building of project solution #849
Implement background building of project solution #849
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The same could be said about baking lighting. Although I don't know if the editor would be usable even if you could interact with it whilst baking. |
i agree with this so much, these panels should be reworked and have a different behviour, for this particular one i think it should be a background process just as the op said, but for the build failed panel i think it should be replaced by a red fading tooltip |
@Calinou My current build time is 3 seconds, and that is a the beginning of this project. I think just having a toast to give a progress bar would be fine in my opinion. My main concern is that it blocks using the editor during that time. It may be worth having a global "background task in progress" toast or panel of some form for all tasks that are backgrounded. |
Something just like Unity's background tasks, maybe? |
Note, you can already build the solution in the background outside Godot (from command line or an IDE). |
Describe the project you are working on:
I am working on a management based game with the frontend written in GDscript, but the backend written in C#.
This applies to any C# utilising project.
Describe the problem or limitation you are having in your project:
Currently this is not a huge issue, but the build time could start getting very annoying since the building forces a panel "Building project solution". This is essentially a useless panel and blocks any kind of work in the editor.
This is related to #241. These panels are (in my opinion) useless and distracting.
Describe the feature / enhancement and how it helps to overcome the problem or limitation:
Move the building of the project into a background process and show the status (if required at all) to the mono builds panel with a progress bar, such that the editor can be used as normal.
Describe how your proposal will work, with code, pseudocode, mockups, and/or diagrams:
Simply remove the project building panel or have a non-interrupting method of displaying the build progress. The same as #241.
If this enhancement will not be used often, can it be worked around with a few lines of script?:
No.
Is there a reason why this should be core and not an add-on in the asset library?:
I don't think this is accessible by a plug in.
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