Closed
Description
Describe the project you are working on
FPS.
Describe the problem or limitation you are having in your project
When debugging, I instinctively press alt+f4 to close the game window (rather than writing a custom quit using Escape key for instance) and sometimes I accidently press it twice which closes the editor and loses all of my undo/redo history (which I'm using to test things out).
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Restore the confirmation quit dialog, which was removed here: godotengine/godot#32321
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Put it back as a toggleable option so it displays whether there are files that need saving or not (as closing the editor loses all undo/redo history).
If this enhancement will not be used often, can it be worked around with a few lines of script?
All the needs restoring is the removed dialog from this change: godotengine/godot#32321
Is there a reason why this should be core and not an add-on in the asset library?
All the needs restoring is the removed dialog from this change: godotengine/godot#32321