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Describe the problem or limitation you are having in your project
When debugging, I instinctively press alt+f4 to close the game window (rather than writing a custom quit using Escape key for instance) and sometimes I accidently press it twice which closes the editor and loses all of my undo/redo history (which I'm using to test things out).
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Since the proposal form wasn't even properly filled in, please make an effort to actually fill in the form instead of copying the same text three times
Describe the project you are working on
FPS.
Describe the problem or limitation you are having in your project
When debugging, I instinctively press alt+f4 to close the game window (rather than writing a custom quit using Escape key for instance) and sometimes I accidently press it twice which closes the editor and loses all of my undo/redo history (which I'm using to test things out).
Describe the feature / enhancement and how it helps to overcome the problem or limitation
Restore the confirmation quit dialog, which was removed here: godotengine/godot#32321
Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams
Put it back as a toggleable option so it displays whether there are files that need saving or not (as closing the editor loses all undo/redo history).
If this enhancement will not be used often, can it be worked around with a few lines of script?
All the needs restoring is the removed dialog from this change: godotengine/godot#32321
Is there a reason why this should be core and not an add-on in the asset library?
All the needs restoring is the removed dialog from this change: godotengine/godot#32321
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