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Improve Scene Preview ergonomics #665

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DaelonSuzuka
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"Pinning" a scene in the Scene Preview was being confused with "pinning" a scene as the debug/launch target.

Renaming it to "locking" and changing the associated icons should help prevent this confusion in the future.

@DaelonSuzuka DaelonSuzuka changed the title Rename Scene Preview "pinning" to "locking" Improve Scene Preview ergonomics Jun 13, 2024
@DaelonSuzuka
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I added commands for opening the Scene Preview's target scene, and the "main script" of the target scene, if it exists:

Code_2kqHOBjkCC

I also added the existing "refresh scene preview" command as a button.

@DaelonSuzuka DaelonSuzuka merged commit 17af8e2 into godotengine:master Jun 23, 2024
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