Add DUPLICATE_INTERNAL_STATE flag #42856
runner.yml
on: pull_request
📊 Static checks
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Code style, file formatting, and docs
52s
Matrix: 🐧 Linux / build-linux
🍏 iOS
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Template (target=template_release)
3m 51s
Matrix: 🤖 Android / build-android
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP
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Build and test Godot CPP
Annotations
7 errors and 2 warnings
🐧 Linux / Editor with clang sanitizers (target=editor, tests=yes, dev_build=yes, use_asan=yes, use_ubsan=yes, use_llvm=yes, linker=lld)
Process completed with exit code 1.
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Compatibility to 4.1-stable is broken in the following ways::
misc/extension_api_validation/4.1-stable_4.2-stable.expected#L1
Validate extension JSON: Error: Hash changed for 'classes/Node/methods/duplicate', from D14E1583 to A4AD8DB9. This means that the function has changed and no compatibility function was provided.
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Compatibility to 4.2-stable is broken in the following ways::
misc/extension_api_validation/4.2-stable_4.3-stable.expected#L1
Validate extension JSON: Error: Hash changed for 'classes/Node/methods/duplicate', from D14E1583 to A4AD8DB9. This means that the function has changed and no compatibility function was provided.
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Compatibility to 4.0-stable is broken in the following ways::
misc/extension_api_validation/4.0-stable_4.1-stable.expected#L1
Validate extension JSON: Error: Hash changed for 'classes/Node/methods/duplicate', from D14E1583 to A4AD8DB9. This means that the function has changed and no compatibility function was provided.
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Compatibility to 4.3-stable is broken in the following ways::
misc/extension_api_validation/4.3-stable.expected#L1
Validate extension JSON: Error: Hash changed for 'classes/Node/methods/duplicate', from D14E1583 to A4AD8DB9. This means that the function has changed and no compatibility function was provided.
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🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 1.
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🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/godot/godot/emsdk-cache" - downloading and caching emsdk.
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