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Operating system or device, Godot version, GPU Model and driver (if graphics related): Windows 10, Godot Git dd7145b compiled with MSVC 2017
Issue description:
The script editor always crashes when performing autocomplete, which is usually done by editing characters in a script.
Steps to reproduce: In the example project (see below), edit the autoload/console.gd script at line 55. Specifically, try editing the string that is passed to the append_bbcode() function there. Editing the script in other places (such as comments, or variable declarations) does not seem to cause a crash.
Operating system or device, Godot version, GPU Model and driver (if graphics related): Windows 10, Godot Git dd7145b compiled with MSVC 2017
Issue description:
The script editor always crashes when performing autocomplete, which is usually done by editing characters in a script.
Steps to reproduce: In the example project (see below), edit the
autoload/console.gd
script at line 55. Specifically, try editing the string that is passed to theappend_bbcode()
function there. Editing the script in other places (such as comments, or variable declarations) does not seem to cause a crash.Stack trace:
Link to minimal example project: godot-console.zip
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