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Adding ProjectSettings value with TYPE_OBJECT make Godot Project unrecognizable #33667
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I guess we should blacklist Object from the property type list in the Project Settings editor (or fix the |
I can confirm the issue in the current The symptoms are slightly different as I am still able to reopen the project after adding Resources as settings, but indeed those resources are automatically removed. After adding the resources using the
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Godot doesn't support serializing objects. This closes godotengine#33667.
Godot doesn't support serializing objects. This closes godotengine#33667. (cherry picked from commit 7b84f4f)
Godot doesn't support serializing objects. This closes godotengine#33667.
Godot version:
Godot 3.2 beta 1
OS/device including version:
Windows 10
Issue description:
I added to ProjectSettings value with type TYPE_OBJECT and give it a Resource value. When Godot Restarted, the Project is gone from the Project Manager.
Steps to reproduce:
o Open Project I uploaded below
o Open and Run ps_adder.gd, this will create 2 new value in Project Setting
o Open Project Setting and notice the value we created before is there
o Now close Godot.
o Reopen Godot, notice that this Project is Gone.
o Try reopen using import and select the project's project.godot file
o The project will not open instead The Project Manager Window opened again.
o Now locate the project.godot file and erase our 2 ProjectSetting value that we added before.
o Reopen Godot. Voila! Now the Project is reappear
Minimal reproduction project:
ObjectPS.zip
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